NN81's Recent Forum Activity

  • Export to android through cordova has problem. I take any empty project. I got next log in cordova:

    CORDOVA LOG:

    [2018-02-13 12:56:25.196] [DEBUG] AndroidBuilder - [prepare] cordova restore platforms

    [2018-02-13 12:56:25.212] [DEBUG] AndroidBuilder - [prepare] adding engine androidvmn@6.2.3

    Subproject Path: CordovaLib

    Subproject Path: CordovaLib

    Subproject Path: CordovaLib

    [2018-02-13 12:56:29.792] [DEBUG] AndroidBuilder - undefined > > I download and install version construct2-r252-setup.exe > many things could be, and the elements you provide are really very few to make a diagnosis I suggest you try my tutorial, follow it step by step https://www.scirra.com/tutorials/9610/b ... ordova-cli

  • good works, i like your style :3

  • > hi, I suggest you not to go under 320*180 for retro game resolution.

    > I had tried in the past a resolution like the one you're talking about, and at that resolution even the behaviors are difficult to calibrate and work bad.

    >

    Alright, excellent.

    What about slightly higher resolutions like 480x270?

    My game will be a "menu rpg" with pixel art. There won't be much (if any) physics in the game.

    480*270 is good, its a true 16:9 resolution. Dont forget to set pixel rounding ON and fullscreen scaling INTEGER into project properties.

    in a display of 1920x1080 your 480x270 game was showned pixel perfect fullscreen at 4X

  • hi, I suggest you not to go under 320*180 for retro game resolution.

    I had tried in the past a resolution like the one you're talking about, and at that resolution even the behaviors are difficult to calibrate and work bad.

    dop2000

    You can uninstall specific windows updates from the "programs and features" program in control panel.

    THIS

    dop2000 you don't need format PC, just try R0J0 suggestion until you discover which update is responsable of the issue

  • hot stuff for great arcade shoot'em up!!

    > I tried all the caps of the other threads, slow fast and that of 1000sprite and C2 works well on Windows10 build 15063 (i5 quadcore and 8gb of ram).

    >

    NN81 Build 15063 is quite old. Do you have windows update enabled and do you install all updates?

    It's likely that these performance issues are somehow related to recent (from the last few months) updates.

    ah i understand, no, actually i do not do updates. I have a consume connection with a few GB per month, have you tried an old version of W10 without updates?

    I tried all the caps of the other threads, slow fast and that of 1000sprite and C2 works well on Windows10 build 15063 (i5 quadcore and 8gb of ram).

    I am convinced that there are thousands of users who use C2 on windows10, so a dozen anomalous cases can not go so far as to say that C2 does not support windows10. This is wrong. I think if you have this problem you have to talk to each other, maybe you can isolate it, find something in common among you, your assets, hw configurations, etc.

    > and dop2000 have you tried running W10 in safe mode?

    >

    That, I have not tried actually. Surprisingly, not sure why. Definitely worth a shot.

    Also do a try on disable "fast startup"

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads

    and dop2000 have you tried running W10 in safe mode?

    im using C2 on W10 machines (one old notebook and one modern) for 1 year, never have econunter these problems.

  • NN81, Mate, you are overreacting. Chill a bit, have a drink, it's a New Year!

    Official behaviors usually work fine until you start "abusing" them. If your 8Direction teleports through solids, this means that you are stretching the limitations of this behavior. Maybe your speed is too high or collision polygons are all wrong or you added some events which interfere with the behavior's collision-prevention mechanics.

    in all my activity i always use boounding box collision (and player sprite pinged on it), center origin points and perfect pixel object position (1x1grid on the editor) ALL THIS always for prevent issues. But this never seems to be enough

    now I've also tried that 8dir STOP action and REVERSE action seems don't work.

    I have to throw my time doing .capx to isolate problems to report them insted of develope my games..

NN81's avatar

NN81

Early Adopter

Member since 9 Feb, 2017

None one is following NN81 yet!

Trophy Case

  • 7-Year Club
  • Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

9/44
How to earn trophies