czar's Recent Forum Activity

  • sqiddster I am not sure why some are upset calling this game a casual game. Looking at the wiki entry the game would appear, in my opinion, to fall into the casual game definition. Unlike say GTA V or Civ 5.

    I asked my colleagues to describe the game without saying my opinion and both of them used the words "casual game" to describe it. I am not sure why the fuss, it is what it is. I would love to have a casual game as popular as angry birds etc.

    en.wikipedia.org/wiki/Casual_game

    If you don't feel it is a casual game then that is fine. We can agree to disagree it doesn't change anything. My main points were directed at some of my initial experiences running the app.

    As for price they can charge what they like. They don't have to take my feedback at all.

  • NotionGames sorry to step on your toes. As I said I provided my feedback is as a user and meant in a constructive and positive manner.

    Whether you want to discuss semantics or not, in my book your game is a casual game, like angry birds. A casual game is a game that anyone can play for a short time or a long time in one sitting. The amount of content does not make a difference.

    The confusion I experienced suggests that improvements could be made. In my opinion software should shape to the user not the other way around. I just provided you with the sticking points I experienced. This type of feedback, while probably not what you want to hear, can make the difference between a app that experiences great rewards and one that doesn't get talked about much. Not that I am making that assumption about your game.

    I wish you all the best and hope that you can take my comments in the spirit that it was intended.

  • NotionGames looks very polished and obviously you have put a lot of time into it.

    Can I suggest a few things as feedback.

    1. Loading - why no % indicator. I spent over a minute waiting for it to load with no indication how much longer. I thought it had failed at one point and went off to do other things until i noticed it had loaded.

    2. Opening screen -= I clicked on "start game" nothing happened. It was not clear o me I had to press keys and return to select and start the game.

    3. I had no idea what I was doing on the screen with the doors. The doors didn't reach and one showed 0x3 or something like that - very confusing.

    I will have another go later.

    While it looks great I am not sure the $10 asking price is worth it. There are so many games available on the market that I personally wouldn't spend that much on a casual game.

    All critique meant in constructive (no pun intended) manner.

  • Well there are many ways to do this. What I would suggest is that you set two variables. One could something like "ActionNeeded" and set it to true. So if "ActionedNeeded" is tru then check any other variables that may require attention.

    For example, "Loot", "SecretDoor" "UserMessage" etc

    if any action/event requires processing you set the variable "ActionNeeded" which gets check either, every tick or once every 0.5s3econds or whatever and then process accordingly.

  • At $100 thye price is very fair, especially as you can get the free version first to see if it is for you. The business edition is also very reasonable in price. Our upgrades for Rad Studio are many more times that and they don't provide reasonable updates, instead they make a new version that you have to pay for. in other words I cannot fault scirra with their price policy. Two thumbs up.

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  • cheers. I have been using my own component, I am still hoping ashley will just implement it into the official version as I believe it is useful

  • I would like to stipulate a front/back camera for my app. This way ipad 1 users won't be able to purchase it as it doesn't work for them anyway.

    Trying to understand how xcode works is a real trial for me and I am not sure I am doing it correctly, I am hoping someone knows how to do this.

    In XCODE I open the entitlements file.

    I have added a new item. Is this all I need to do?

    Help!

    <img src="http://numberworks.com/images/xcode_entitlements.jpg" border="0" />

  • Thanks vee41

    We have had many people go to the site yesterday and some are complaining that the game will start they open a few screens to the menu and then all of a sudden as they transition to another layout the screen goes white and remains that way. Some have reported that it is ok in firefox but not chrome.

    Has anyone got any ideas about what the cause is or how to prevent it? Ashley could it be a lack of texture memory? Is it possible to get diagnostics back from the app? i.e., system memory, GPU memory etc?

  • Check out our arcade, Steve Storm was made using Construct 2

    numberworks.com/arcade

  • Simon T I don't believe there is a good way to do it. You could split into two projects but that is a lot of work. I found that one set of graphics worked well for ipad 2 and up. Ipad doesn't have much memory and I had to compromise the textures so much only to find out it doesn't have the grunt to actually run the game anyway.

  • makes more sense now, cheers

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czar

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