Tekniko's Recent Forum Activity

  • Finally figured it all out. I have duplicate events telling the Paddle to move on Touch.

    Anyways its all fixed. Thanks for the input guys.

  • I have tried Ramones way and I am still having the same issue.

  • Okay, still have no idea what you guys are talking about. I will try to reiterate my final product.

    I need the Paddle to STAY in the last POSITION it was Touched. NOT reset to the center or 0,0 or anything like that.

  • Sorry, I have no idea what you just said. Could you simplify your explanation? Thank you.

  • Hey everyone!

    Plain and simple... I used a Touch.X to move my Paddle. When the touch is release, my Paddle will snap all the way to the left and stay there.

    This is how I initiate the game/paddle/ball etc.

    <img src="http://imageshack.us/a/img853/7061/0001wq.png" border="0" />

    This is how I keep the Paddle moving and following my touch.

    <img src="http://imageshack.us/a/img62/3671/0002rh.png" border="0" />

    This is how I have tried to correct it. (No change)

    <img src="http://imageshack.us/a/img547/8528/0003w.png" border="0" />

    Can anyone shed some light on this? Thanks in advance.

  • Hey everyone!

    Just introducing myself. My name is Steve (Tekniko) I've been making my own games for about 6 years now. Unfortunately, none of them have ever been completed. Mostly because I focus on these big MMORPG projects which just become too overwhelming. Usually I will blame the engine, switch to a new one and then start it all over again. I've used Hero Engine, Game Maker, RPG Maker, Genesis2D, etc etc. Nothing has been easier to learn than Construct 2; so I am here to stay!

    Over the past few months I have accepted that MMOs are way too ambitious for one person. Since then, I have started working on more simpler games. Pacman, Arkanoid, Word Search etc. From these I have learned a great deal and I really feel these small games have helped me understand game making as a whole and how I can create something fun, without having to have a billion things to do like in an MMO.

    Any who, you can probably find me hanging out in the "How Do I..." section of the forums, a lot, haha.

    Cheers to making great games!

  • Well, the above issue has seemed to have corrected itself. I moved the paddle and ball to what would be its new position, with the new resolution. After that, it worked. Odd, but I am happy that it is fixed.

  • Hey everyone!

    I am following the Breakout Clone tutorial found on this site. I have completed all the steps and everything was working smoothly until...

    Today, I was messing around with different resolutions and so on, so I could test out the game on my android phone. When I went to test my game, the "Outside Layout" events stopped working. I went back and rechecked all of my resolutions and everything seems to be in order. Window Size, Layout Size and Margins are all set 720, 960.

    Can anyone shed some light on why these events are not working anymore?

    Thanks for the help! <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • You could always just upload the IPA to your phone and run it.

  • Oh I can agree with you on that. I have spent the last year trying to make an MMO. From Hero Engine to Genesis2D, its just not feasable to build an mmo. For people who can't accept this, I recommend making a few games, on your own, so you can gain experience and maybe some cash. Then reconsider the MMO thing.

  • Great list! I do have one concern though. You link to how to make an MMO with C2. But the link only has replies from people who say it is not possible. Is this intentional?

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Tekniko

Member since 4 Dec, 2012

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