AsinineGames's Recent Forum Activity

  • Turns out the driver was not up to date, the auto-detect feature on AMD's website was showing it as current but when searching manually I found a much newer one. Sorry for the confusion.

  • Yes the driver is up to date. It doesn't happen every time, just a number of times in a few days that made me notice. Not a big deal, I will just save/close before walking away or switching user. As long as it doesn't crash while I'm working I'm happy <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Any file will do

    http://

    Steps to reproduce:

    1. Open a project in Construct2 and leave it running

    2. Switch user or let computer go to sleep

    3. Switch back or awaken computer

    Observed result:

    C2 has crashed

    Expected result:

    C2 should be working normally

    Operating system & service pack:

    Windows 8 64bit

    6GbRAM

    AMD A6-5400K APU with Raedon HD Graphics

    Construct 2 version:

    r120.2

    I just got a new machine that runs Windows 8 so I have not seen this issue before, not sure if it is a know issue, it never happened for me on Windows 7 with previous builds

  • Ah right, I assumed that was understood because of post location, but we all know what happens when you assume

  • Ya sorry I was hoping to pay someone to set this up for me as I don't have time to pursue it at the moment. I thought that was the point of the Help Wanted section, no?

  • DOH! I got it. It's Object.variable & "Walk". Major brain fart on that one...

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Right that's what I need. But how do I enter that in Set Animation? I get invalid character errors.

  • tl;dr How do you concatenate an animation name in an event using a local variable? Is that even possible?

    I know this is simple but I am not finding the solution for some reason. I have an enemy set up with its AI events, and I want to have another similar enemy (different art) use those events. All the animations for both enemies are in the same object.

    Basically if blueGuy gets hit it plays blueGuy's hit animation, but if it is redGuy it plays redGuys's animation.

    I have a local variable that defines which enemy it is, and I need to call that local variable with the ending of the animation name in the events. So (local variable & walk) would give blueGuywalk for blueGuy's walk animation.

    I'm sure there are topics on this already, I just couldn't come up with the right search terms. If you could point me to them that would be great!

    Thanks!

  • I need some PAID help with a level of my game where the character drives a side scrolling car. There are jumps and gaps and I have tried to get the car physics plug in to work but have no luck.

    This is just one level in the game so if I have to scrap it or switch to top down I will, but I think the result will be high impact and is a nice change of pace during the game.

    I am aiming for the feel of Snuggle Truck without the passengers. This is kind of urgent as I am showing this game at Pax East in a couple of weeks.

    Let me know if you can help out!

    briandcxt@asininegames.com

  • Awesome thanks!

  • It would be really helpful to have a search and replace for event sheets. Maybe right click on a column and have the option to search and replace this column or search and replace all. Or show each one and click through with option to replace or skip. Pretty standard for editing code and could be a time saver.

    I always run into bugs because I miss one thing, so even just a search for event sheets would help.

  • I was wondering if anyone has tried the Green Throttle controller with a Construct 2 game. It looks like the xbox controller, just curious what it would take to get it working with C2.

AsinineGames's avatar

AsinineGames

Member since 28 Nov, 2012

None one is following AsinineGames yet!

Connect with AsinineGames

Trophy Case

  • 12-Year Club
  • Email Verified

Progress

13/44
How to earn trophies