Pixel perfick's Recent Forum Activity

  • Sad to hear this Tulamide,I have learnt much from your informative posts and caps....And I wish you well ,I think Scirra leaving Construct classic in a dusty corner somewhere,could be a big mistake,as I ,and sure many others discovered C2 via classic,I think classic being free ,instantly gives a loyalty factor and now I have a personal licence for C2....enough said methinks...

  • This topic seems to be rolling out the Construct Classic big guns in it's defence!....about time this forum had some fire...

    Being relatively new to both programs ,(only a few months under my belt)...<shakes rattle>, I can certainly understand both sides,and in my opinion Construct Classic , as a game creation tool is unmatched...period. And deals Construct 2 a mighty punch in the web socket ,with C2 feeling watery and dumbed down by comparison.

    However if you actually want your mega creation to leave the confines of your hard drive ,Construct 2 counters with a HTML5 flurry (after checking it's hair and donning a puffy shirt of course).

    And I think that sums it up ,the market is no longer reliant on brute force to shift ten thousand pixels into an alien mothership....five sprites and a bit of photoshop can sell!

    So as a forward looking commercial product Construct 2 takes the flag,while construct classic bites it's knuckles behind an MMX badged desktop....

    Just to add I really think Classics reliability issues are overplayed...come runtime ,it's rock solid.

    But saying that editing in C2 is a joy and I don't miss the feeling of impending crash that Classic can give sometimes.

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  • From this site,Click on your username,go to "my purchases",then click "get assets",to download....

  • Hi,try dravenxgames.com lots of free graphics there,maybe that could get you started...

  • This game is looking awesome,love the art style..

  • If your doing a space game,and all you want is a random star backdrop,you could create them offscreen,above,below,left or right of the screen and they would come into view,dependant on the direction your setting off at...this could also be done with tiled backgrounds,but would require more system resorces...

  • Just had a quick look at your cap...not much time at the moment,but have you tried setting the Z order of your body segments upon creation?...that may sort out the overlapping problems..if not maybe split the parts into 3 families..behind torso,torso and front limbs?...the animation problems would need more time for me to look at...

  • This Spriter looks amazing!.one question,will a game using the plugin,be allowed submission to the Scirra arcade?...Thanks.

  • Was Fine here too,I even changed them both to tiled backgrounds and everything was,as should be...looks like graphics card drivers as thehen says...

  • Looking at your screenshot,I'm thinking it's too large to display in the editor,maybe textures above a certain size are transparent to save video ram...anyone confirm?

  • Just a thought,but is your tiled background "inside out"?,as in been mistakingly flipped on itself?....as that makes it invisable,I think,other than that....Dunno...

  • HMMM,not exactly metroid,but thanks for sharing...

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Pixel perfick

Member since 18 Nov, 2012

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