Pixel perfick's Recent Forum Activity

  • This is still not working for me, I still need a way to either calculate or reference an absolute X,Y position, from any given layer despite positive or negative layer offset...help, please...

  • Tobye Thanks, I will try that later...

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  • Yes, but I would have the same problem with that layer...and ultimately all the layers would have the same scroll rate...

  • I am struggling with this one,

    I have a layout that is using parallax layers all moving at different scroll rates, and an object that moves from layer 0 through to layer 7..

    the problem is that as it changes layer it maintains it's x, but the layers x is offset due to the parallax scroll, causing a visible shift, so I need to place the object, and move the object to an absolute x that is indifferent to the layers scroll rate, is this possible?...

    thanks.

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  • The easy way would be to have tiled background overlays that you place on your map indicating routes that have been traveled...tracking visited places with global variables...

  • It's possible in theory, but it's a deceptively complex game.

    It's also Nintendo IP and could only ever be for your own use, so you only need to know if it will work on your phone...

    would it not be better to make a tribute game, that has a touch of pokemon with your own ideas?..

  • So what is the link between the two game styles, there appears no connection, it's like looking at two different games...

    Certainly looks interesting though...

  • It's a nice ideal, but reality is, from pac man to NASA your going to get bugs, with the diversity of hardware and software configurations possible on a PC,and construct 2 running in a choice of browsers on top of that, it's a bit of a minefield...

    Bugs need fixing, but not every bug may affect every user, the current beta's with periodic stable release works and on the whole Construct 2 is a very stable program, for the majority.

  • I have same problems here, with a new project created.

    Windows XP pro, 32 bit

    both Chrome and firefox, but i clicked ignore on each error box and project ran ok??...

  • 63 Meg of memories, classic gaming...

    I forgot how many times you had to bash the attack button in games like this, lol

  • The roadmap says, things will be improved and added on a regular basis.

    I'm more than happy with that.

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Pixel perfick

Member since 18 Nov, 2012

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