Adaptive music is a technique (or rather a family of techniques) that can be used to vary a game soundtrack over time. Starting in the early 2000s with the Micr...
On both technical and artists fronts, game audio composers and sound designers strive to create a seamless sonic experience for players. When a player makes a c...
Every discussion of game audio invariably touches on the essential concept of repetition. And depending on the specifics of the topic, repeated sounds can be vi...
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