spongehammer's Recent Forum Activity

  • Hi,

    i have just created a simple layout with 4 sprites and have added the nosave behavior. When i press shift and preview with either chrome or firefox i just get a grey screen. Runs ok if i preview normally.

    Internet Explorer give me this error:

    <img src="http://dl.dropbox.com/u/1685424/Capture.PNG" border="0" />

  • Hi,

    why not attach a timer to each spawner

    set an instance variable of a random number of seconds for each spawner then every second ( or however often ) decrease the variable. When it reaches zero spawn your object.

  • Hi,

    check this post..

    keycodes

  • I did mean at runtime actually. At the moment even if the layer is hidden any object getting input such as a mouse click or cursor over etc still gets it.

    I already use workrounds but it means every input needs to be qualified.

  • Hi,

    i guess this question is aimed Ashley really.

    Is it possible or viable to add an option to the Layers properties to disable input on that layer. It would make it so much easier if you could hide a layer and also disable any mouse clicks, touch or keyboard events related to that layer/layers.

    Thanks

  • Hi,

    i keep all my assets in one layout then create each level on its own layout, copying the required assets into each level.

    Anything which is spawned in the level and not placed at the design sstage just remains in the asset layout. No need to copy to each level.

  • Hi,

    Just like to say that C2 has to be the best software to create 2D games i have ever come across and the money spent on the license was well worth it.

    There will always be some effort required however and there is no button marked " Make my Game for Me "

    One of the best things about C2 is the superb forum and its very generous and friendly users.

    Stick with it and i guarantee you wont regret it. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hi,

    i am just wondering how align object works. In some programs the first object you choose is the base and all others are aligned to that.

    It seems a bit random in C2. I can never tell before hand which objects will align to which.

  • It would be nice if there was a way of forcing 'Sleeping' on physics objects, which would sort this out for me. I will add that to my list of suggestions to be posted soon.

    RR   

    I too would like this. Sometimes it would be very useful.

  • Hi,

    it would be nice if we could lay out sprites at the design stage and connect them together with various joints. This would save using code to do it all at the start.

    Just a thought <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Well you could check for an overlap to see if its on a surface or not and you could check the y velocity to see if its going up or down.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Azeremnu

    Hi,

    I did this a while ago. Its not really much use in its current form as it kills performance. It might give you some ideas though.

    Could change pixel destruction to use families in this example.

    Pixel Map

spongehammer's avatar

spongehammer

Member since 30 Oct, 2012

None one is following spongehammer yet!

Trophy Case

  • 12-Year Club
  • RTFM Read the fabulous manual

Progress

13/44
How to earn trophies