Hi everybody, you all seem pretty clued up, so maybe you can help me! Relatively new to Construct 2, but the forums have helped me a heck of a lot so far. Here's my problem:
I have a set of objects that I want to each 'sink' into the ground when they get hit. Now, the view is kind of isometric, so I have to have it so that they get masked or something as they drop below a certain coordinate. Then I was going to destroy them once they disappeared from sight.
The closest I got was using Tiled Background and just shrinking their height, but then I lost the effect of them tilting or falling over on the way down, which I'm loathe to lose. So then I started reading about masks and blending effects, and by the sound of that, every single building might have to be on a different layer, which would be a little tricky for me. At the moment I've got all the buildings on the same layer, sorted by z-order.
Basically, the effect I'm going for is like this:
jacksonmatthews.co.uk/temp/example.gif
If anybody knows a way of doing this, I would be very grateful indeed!