oliacym's Forum Posts

  • 6 posts
  • Ah of course, many thanks! In any case, I tried it on a friend's machine, and it works fine. <img src="smileys/smiley19.gif" border="0" align="middle" /> Sorry for being a timewaster!

  • Seconding what Arima says, what's more important is that it 'feels' right, which means keeping the style consistent. Obviously in a 3d game these kinds of issues are more apparent, but for 2d sprites, so long as it flows, there's no problem at all!

  • Ah yes, I was trying to attach one, but couldn't find the button to attach it - I tried to add a hyperlink to it instead, but my reputation isn't high enough yet. Am I missing an obvious button for attachments or something like that? Many thanks.

  • In fullscreen mode, Awesomium crashes after the same amount of time, every time. Keyboard inputs are still accepted as far as I can tell, but all the screen stops updating. This happens with any project I export as a desktop app, and with every Awesomium exe I make, although ONLY in fullscreen, and always after the same amount of time, approximately 13 seconds.

  • That... just might be the best solution of all! So simple I hadn't even considered it. Will give it a go, thankyou! <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • Hi everybody, you all seem pretty clued up, so maybe you can help me! Relatively new to Construct 2, but the forums have helped me a heck of a lot so far. Here's my problem:

    I have a set of objects that I want to each 'sink' into the ground when they get hit. Now, the view is kind of isometric, so I have to have it so that they get masked or something as they drop below a certain coordinate. Then I was going to destroy them once they disappeared from sight.

    The closest I got was using Tiled Background and just shrinking their height, but then I lost the effect of them tilting or falling over on the way down, which I'm loathe to lose. So then I started reading about masks and blending effects, and by the sound of that, every single building might have to be on a different layer, which would be a little tricky for me. At the moment I've got all the buildings on the same layer, sorted by z-order.

    Basically, the effect I'm going for is like this:

    jacksonmatthews.co.uk/temp/example.gif

    If anybody knows a way of doing this, I would be very grateful indeed!

  • 6 posts