Fixed it. Use Left/Right arrows to change it between mirrored and not mirrored.
thehen
That's a really complicated way to do it. First, you can simply invert 'Is Flipped' You can also use ObjectA is overlapping ObjectB to know when to snap.
Are you talking about how the image seems to squish while pressing space?
Is this what you're looking for?
It would work better if you did cooldown >= 0 to avoid going into the negatives continuously.
You can change the 35 and 325 degrees to different numbers for more/less of a turret sight.
What was the point of this thread if you don't have any positions open?
Is it alright if I edit one of your images from the puzzle pack? I just need to create multiple frames of it getting lighter for an animation.
Post a capx
Do you mean run it without the internet browser??
Develop games in your browser. Powerful, performant & highly capable.
Second idea worked, thank you!
Pretty much what I need to happen is that when the player presses "E" the scroll to behavior will be disabled on one object, and enabled on another. I don't see any specific event for this, is it possible?
Member since 23 Oct, 2012