adamamosa's Recent Forum Activity

  • Thank you for the reply. I will look into how local storage is used. I've noticed the Xbox live plugin can also retrieve a user's unique Xbox ID, so that could also be useful here.

  • Does anyone know how Xbox one handles game saves for games made with Construct?

    I have my game installed and running fine on Xbox one but I'm experiencing an issue with game saves. I think it occur when an Xbox has more than one profile.

    I will try to give you an example

    Gamertag 1:

    plays game and saves progress

    Gamertag 1:

    returns to game and loads previous save just fine. Then saves progress again.

    Gamertag 2:

    Plays game for the first time. The game identifies that no save game currently exists and so starts new game. Player saves progress.

    Gamertag 1:

    Returns to game and tries to load progress. However the game now loads the progress saved from Gamertag 2's session.

    I am using the standard game save feature within construct. I initially thought with the way this feature saves the game, then it would only have one save state regardless of the profile signed in to play the game.

    Does anyone know how construct game saves work on xbox? How does xbox identify saves made with different profiles on a game made with construct (where the save file is embedded in the game as opposed to a separate file linked to a profile, which is visible with commercially released games)?

    Any help appreciated

    Thanks

  • Hello

    I wonder if anyone can help.

    I have a project built in C2 which, when exported for android, results in an 84MB apk. The same project, imported into C3 then exported to android results in a 140MB apk.

    It looks like C3 is exporting audio in both mp4 and ogg formats and I can't see an option to export in ogg only. C2 allows me to only export the audio format I need which makes a big impact on the size of the game.

    I can continue making the game in C2 and just use C3 build service for now. But I will probably need to make the switch at some point.

    Does anyone know how I can export a C3 project using only the audio format needed like in C2?

  • Marlowes GB Platformer Pack — Now for sale in the Scirra Store!

    https://www.scirra.com/store/2d-game-graphics-packs/marlowes-gb-platformer-pack-3672

    <p>Marlowes GB Platform Starter Pack features the assets you need to get your retro-style platformer started in all its pea green glory.</p><p>This asset pack features:</p>

    • Player sprite with several animations
    • A selection of sprites including enemies, hazards, obstacles, decorations and more.
    • Foreground and background tilesets
    • 3 Game Boy inspired music tracks
    • Tiled backgrounds
    • Palette templates

    Use this topic to leave comments, ask questions and talk about Marlowes GB Platformer Pack

  • Invasion — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/invasion-3177

    <p>Dramatic orchestral/electronic sci-fi score with 5 variations</p><p>Main theme 2:06</p><p>Isolated intro 1:12</p><p>Main theme action seamless loop 1:38</p><p>Tension w/o percussion seamless loop 0:45</p><p>Tension with percussion seamless loop 2 0:45</p><p>All provided in WAV, MP3 and OGG formats</p>

    Use this topic to leave comments, ask questions and talk about Invasion

  • Night Eternal — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/night-eternal-3170

    <p>2 versions of a haunting and emotional piece.</p><p>Main Version 2:48</p><p>Alternate version with vocal (loop-able) 4:06</p>

    Use this topic to leave comments, ask questions and talk about Night Eternal

  • Neon Dreams — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/neon-dreams-3171

    <p>A Pulsating retrofuture synthwave track with a modern edge</p><p>Package includes</p><p>Main Version 3:06</p><p>Full seamless loop mix 2:54</p><p>Ambient Section 0:58</p><p>All provided in WAV, OGG and Mp3</p>

    Use this topic to leave comments, ask questions and talk about Neon Dreams

  • Agent on the run — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/agent-on-the-run-3169

    <p>The perfect theme for any globe-trotting special agent!</p><p>This pack comes with 4 versions.</p>

    • Full length mix 4:19
    • "Action mix" (full length mix minus the quiet section) 3:37
    • Short seamless loop 1:48
    • Long seamless loop 3:20

    Use this topic to leave comments, ask questions and talk about Agent on the run

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  • Bits of Heaven (retro) — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/bits-of-heaven-retro-3168

    <p>Energetic retro arcade soundtrack</p><p>Pack includes:</p><p>Full length original 1:51</p><p>Continuous seamless loop 0:49</p>

    Use this topic to leave comments, ask questions and talk about Bits of Heaven (retro)

  • Centauri (Sci-fi) — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/centauri-sci-fi-3152

    <p>A contemporary electronic/orchestral piece which gradually expands into an epic sci-fi influenced score.</p>

    Use this topic to leave comments, ask questions and talk about Centauri (Sci-fi)

  • Space Solitude — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/space-solitude-3153

    <p>An eerie electronic peice. Perfect for that abandoned space station or deserted planet.</p>

    Use this topic to leave comments, ask questions and talk about Space Solitude

  • Stratus — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-music/stratus-3155

    <p>A versatile orchestral theme.</p>

    Use this topic to leave comments, ask questions and talk about Stratus

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adamamosa

Member since 9 Nov, 2016

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