xDGameStudios's Recent Forum Activity

  • Thank u very much I'll try it

    One more thing, the server and client, in this example, are both made in construct! ....and I was trying to create a game with a server running natively in javascript

  • Hi

    I'm following a tutorial series to create a MMO (RPG) for a GM:Studio, I don't quite like the way UI is handle over there so I tried to port the ideia to Construct 2, one of the main things I had to worrie about when using websockets was the buffers get concatnated:

    MESSAGEAMESSAGEBMESSAGEC....
    [/code:22b1lh81]
    
    I had to use the first byte of each message to store the message lenght:
    
    [code:22b1lh81]
    5MESSAGEA7MESSAGEB4MESSAGEC
    [/code:22b1lh81]
    
    this way I would know the size and seperate them:
    
    [code:22b1lh81]
    5MESSAGEA
    7MESSAGEB
    4MESSAGEC
    [/code:22b1lh81]
    
    as Construct 2 uses json strings I don't know if I need to do this anymore, can anyone give me some guidance?!
    
    Thank you
  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • How can one clear a path (turn it transparent) can it be implemented?

  • R0J0hound

    I wanted to ask for a request for this plugin I think it would help a lot with the light casting issue.

    Isn't it possible to had a clear path?! of fill with transparent?!

    This way we could past the object light to the canvas and then clear the shadow part leaving us with fully transparent canvas only with the

    light "minus" shadows.. this canvas could be easely "destination out"

    and the layer background painted as black!!... this way a layer underneath it would be revealed :D

    What do you think?! ;)

  • thehorseman007 u're right and I don't mind paying for it :D

    (if it is between acceptable limits) I've already paid for the Personal Version so

  • AnD4D

    Have been trying to for 5 hours now.. with no luck.. think I'm missing something :/

  • For my project I need flash light and (normal) lamp light, and I need the rest of the screen to be completly dark!

    AnD4D

    I haven't tryed it yet... I looked at your samples the one you've made is very good and fast :) the other one is just toooooo slow.. 15fps :/

    I'll try it today, maybe tomorrow :)

  • R0J0hound will try your last post :D if I fail I will ask you to post a little sample file :)

  • Amazing R0J0hound :) very good and fast implementation, why is there no native plugin for this? :) and canvas plugin too! You rock, I thought it wasn't even possible to do do such things in C2.

  • This is more like a request, and not a bug report. lucid do you think you can give us an example of Spriter usage for animating a front view character walking towards. Are there tools that can help with that?

    OR a top view character.. for a 8-directional movement.

    Thanks

  • I think I should have posted under "General"! Please move it there :)

  • I think that there is no request section and if there is I'm realy sorry for not posting there (but I didn't find anyone).

    I wanted to request all the coders and scirra team itself for a 2D lighting system. Something like:

    Light Cast Behavior

    Shadow Cast Behavior

    (this way we could select the objects that should have shadow)

    the light object would cast the light (select color, intensity...) and the Shadow behavior would make the light stop spreading when hitting the given object. Directional light would also be great (flashlight) :D

    What do you think?!

    Thank u for your atention and sorry for any inconvinience.

    And I don't mind paying for it :)

xDGameStudios's avatar

xDGameStudios

Member since 14 Oct, 2012

None one is following xDGameStudios yet!

Trophy Case

  • 12-Year Club
  • Email Verified

Progress

13/44
How to earn trophies