Wow, I don't read these forums much any more as I have mostly moved onto other engines, but it is very sad to hear the current state of affairs, as I still have a lot of love for C2. When you have 2 of your most high profile users (Aurel and Squiddster) nervous about releasing their games, Scirra really needs to have a rethink about the direction of the product.
I realise that native exports have been a hot topic forever on these forums, but I really think that C2 needs to be spawned off into another product that caters for this. Keep the HTML5 version but spin off the IDE into another that does exports using something something like Haxe or SFML. Yes, this will require a rewrite, but surely Scirra must be making some decent coin these days with the thousand of users and can afford to hire an extra dev or 2. The IDE and solid workflow is already established , but the exporters must be made a priority, even if it takes a year of rewrites. HTML5 is just not the ideal format yet, unless the web is your final destination, and even then it can be iffy at times.
Competing products Stencyl and GDevelop are both from solo devs, and have managed both native and web exports, so I can't believe Scirra could not pull this off. Hopefully there is a rethink in 2015! Oh, and Merry Christmas to the excellent Scirra community