kaveljo's Recent Forum Activity

  • I think in the sound option where you added it you can boost dB as one of its variables.

    +10 dB would do the trick i think. I had the similar problem but I put -10dB because it was to loud so you can try that.

  • Quick update: It works on android so thank you so much once again

  • PixelPower Thank you so much. I've been searching this answer for hours, tried your method and it worked on PC.

    Hopefully it will also work on my android but that remains to be seen. Anyways thank you so much again

  • How about you try separate event instead of the sub-event ?

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  • To whom it may concern I've found it out.

    Basically all you have to do is put additional condition until it stops (Physics.Overall_Velocity =< 0 is what I've was trying to found) and is not getting any kind of input (i.e. Is not in Touch).

    With these two you are set to wait until your sprite is standing still.

    Hopefully this helped everyone and thanks to everyone who read it and tried to help

    Have a great day guys and keep on creating !!!

  • Yea but it's kinda of pick it up where the ball has fallen type of thing.

    Imagine it like golf and you are getting near the hole and you want to shoot from that position instead of from the starting one.

  • I think you can connect it the way that your HUD displays to show it in-game or just make a separate layout with the information of gems. I think you can read it out with text (change looks later if wanted) and connect it to your global variable but for each level I think you need different variable.

    I hope i helped with it.

  • Guys does anybody know how will i wait for some sprite to stop until I can have can another go.

    Example... In my game when i shoot the ball i can shoot it again mid-air. How do i make it so I'll have to wait for it to stop and only then shoot again. Thx for your help

  • And it would

  • Guys does anybody know how will i wait for some sprite to stop until I can have can another go.

    Example... In my game when i shoot the ball i can shoot it again mid-air. How do i make it so I'll have to wait for it to stop and only then shoot again. Thx for your help

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kaveljo

Member since 27 Oct, 2016

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