This build is still broken. Resizing any sprite, tiled background, or 3d object in a layout resizes them from the center and not the end you drag from. It only occurs on a quarter of them though. This issue began with r285.
I'm having an issue with resizing sprites, tiled backgrounds, and 3d objects they resize from the center and not the edge I'm pulling on. It doesn't happen to all of them just randomly select ones. This started once I downloaded and opened my project in r285.
Is it possible we can get more shapes like spheres and cones under the 3d object?
I would personally love to start learning to actually code and I think this would be an amazing tool to start learning. I kept thinking to myself there's going to have to be tons of tutorials to learn the language like why do we put periods after certain words like player.x when dealing with x position I have no clue what the . Means i just learned through experience to put it there. But since its java script and not some homebrewed language there are millions of tutorials already available on the internet. This was an amazing decision on scirras part because learning a made up language is useless.
What does path find is now async mean? Sorry but I need a bit of a dummed down answer I'm not familiar with async. Thank you
Would it be possible to alter the angle in any way. I'm developing a top down shooter and I think this would make an amazing effect for walking around a building giving the appearance of 3d.
It does not alter collissions, but if you wanted it to just test z height of object for collision event.
Member since 22 Oct, 2016