Hello,
I already read all the content that I found on this forum about this subject, but i didnt find a solution (I also read Ashley's post about running C3 on Raspberry pi 4, and the NW.js part of the manual).
I want to export a project and make it run on a raspberry pi 4 without uploading the projet somewhere. In this case, I export it with "NW.js" and selcted Linux32 (my Rasp4 runs with the latest version of Rasbian).
Unfortunately, I dont know what to do with all the exported files in order to launch the game.
C3 works perfectly on the pi4 : I created the project directly on the pi4 and also exported it on the pi4 and retrieve it through Onedrive.
I found this post on the forum : construct.net/en/forum/construct-3/how-do-i-8/documentation-running-nw-js-129291
I followed everything listed in it (including the "chmod a+x" thing) but it seems that the exported files do not includes any executable file for the game.
I did not find any recent information on this subject and I dont know what remains up to date.
here are the files that the NW.js (Linux 32) export gives me (my project's name is "test2") :
- 3 folders : "Lib", "locales", "switshader"
- icudtl.dat
- nacl_helper (shared library)
- nacl_helper_boostrap (executable)
- natives_blob.bin
- nw_100_percent.pak
- nw_200_percent.pak
- package.nw
- resources.pak
- test2 (its a "shared library" file, not an executable)
- v8_contaxt_snapshot.bin
I am a total Linux beginner and I dont know what thoose files are and how i can use them in order to launch the game on the raspberry pi 4.
If someone knows more about this, it would be very helpful !