Hello,
I want to retrieve the position of a sprite the same way as the following expression for the Mouse objet : MouseX.("Layer A") and MouseY("Layer A").
But this expression does not work for sprites.
In my project, I have object A on Layer A and object B on Layer B. These 2 objects needs to apear always at the same position, but I want to change de scale of Layer A (and objet A). I want object B (on Layer B) to stay at the same position than object A on the screen.
When I use somthing like < Every tick => set "ObjectB" position to "ObjectA" position > the coordonates of the two object will effectively remains the same even if ObjectA moves, but when I change the scale of a Layer, the two objects will be shown at different positions on the screen (even if their X and Y values are the same).
I understand the reason of this problem, but I dont know how solve it.
Any idea ?