baodingball's Recent Forum Activity

  • Hello,

    Can someone please point me to the right direction, share some links perhaps? I made a mobile apps and now I want to put a banner ads on it. The banner ads button, when clicked, will open up a mobile browser to my Amazon.com store or product links. Is this possible? Thanks.

    Regards,

    Baodingball

  • Hello Bradfordhinkle,

    We create a Global Variable text called "PlayerTurn" to determine whose turn it is. PlayerTurn is assigned a value either "Red" or "Green."

    Every time an event is executed, PlayerTurn is checked:

    If PlayerTurn = Red, then Red pieces are moved, Else Green pieces are moved.

    Then you need to assign an event, that when executed, will automatically change the value of PlayerTurn from Red to Green and vice versa.

    In the .capx sample we have attached, we used the Missile to trigger the change:

    When Missile is destroyed and current PlayerTurn = Red, then set PlayerTurn = Green

    or

    When Missile is destroyed and current PlayerTurn = Green, then set PlayerTurn = Red

    This is just one way of implementing Turn Based and I am sure there are better solutions.

    Im not realy good at explaining things but i hope the .capx will help you get a better picture.

    http://dl.dropbox.com/u/132953774/Turnbase_sample.capx

  • Duh... ok...

    Now I feel i posted a stupid question... can't believe I missed that.

    But thank you thank very much... yeah, Map2 is working now. Thanks again.

    baodingball

    PS, that was some light!

    <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Hello Everyone,

    I really need help getting my "level select" to work.

    When you load the game, the Main layout will open and you need to select 1player or 2player. Them the Levels layout will open.

    In the Levels layout, there are 2 buttons. The first one loads Map1 and the second loads Map2. For this example I made Map1 and Map2 exactly the same.

    Map1 seems to work. It loads Map1 and the timer, debugging, the asteroid etc, looks ok.

    What puzzles me is Map2 button. It loads Map2 but nothing seems to be running. I am expecting it would work as Map1 and Map2 are exactly the same. This is the first time I am using multiple event sheets. Im not sure if I understand it very much.

    If anyone can shed some light, I will appreciate it very much. Thanks.

    Below is the link to my capx file:

    http://dl.dropbox.com/u/132953774/Tirahan_v5-03202013e.capx

  • > Nice game. I had some bug with kamikaze attacks. The AI got a kamikaze attack but it gave me control of the red ships so I had to launch the AI's attack myself. That happened me twice.

    >

    > Keyboard controls don't work for me in Firefox. Arrow keys just cause the web page to scroll. Works ok in Chrome. I know other people have had that issue with Kongregate games - not sure what the solution is.

    >

    > Other than that- cool game mechanics and it's fun to play.

    Appreciate the feedback Ramones. We are still figuring out that thing about the Red kamikaze attack and AI giving control to player.

    As for the keyboard problem, a few has also reported that too. Im using firefox and it works fine. I guess i'll just post a message in the game that "it works better on Chrome" or something like that.

    Again thank you.

    We have finally fixed the problem with AI losing control after a successful Kamikaze attack.

    Game Updates:

    • Fixed AI problem of stalling after kamikaze attack
    • Add clock/timer
    • Added APIs for Kongregate to log Wins, Loss, Mission Complete, Fastest Time to defeat the game.
    • Add Turn Indicator, "Green" on Scoreboard brightens up when it is Player's turn.
  • Nice game. I had some bug with kamikaze attacks. The AI got a kamikaze attack but it gave me control of the red ships so I had to launch the AI's attack myself. That happened me twice.

    Keyboard controls don't work for me in Firefox. Arrow keys just cause the web page to scroll. Works ok in Chrome. I know other people have had that issue with Kongregate games - not sure what the solution is.

    Other than that- cool game mechanics and it's fun to play.

    Appreciate the feedback Ramones. We are still figuring out that thing about the Red kamikaze attack and AI giving control to player.

    As for the keyboard problem, a few has also reported that too. Im using firefox and it works fine. I guess i'll just post a message in the game that "it works better on Chrome" or something like that.

    Again thank you.

  • Are you using the latest version of c2, and is the game under 10 mb?

    Yes, I'm using the latest c2 version and our game is just around 5-6MB.

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  • Did you use some 3rd party plugin ( Unnoficial plugins ) ? The Arcade has some limitations and is very strict on this subject ...

    Quite Nice game ! Love it !

    Cheers

    I did not use any 3rd party plugin. I used Construct2 straight from the box. I was able to upload my game before. I am trying to upload an updated version. Thanks for liking the game.

  • We have finally uploaded our game to Kongregate:

    kongregate.com/games/baodingball/tirahan-turn-based-strategy-game

    For some reason, we can not upload the updated version to the Arcade section.

    Updates:

    • Include simple AI for single player game
    • Touch Controls for tablet and smart phone users
    • Add "Kamikaze" rules to the game system

    Hope you can test it out and give us some feedback. Thank you.

  • Also be sure to export the project as "Scirra arcade" and that you are using the latest BETA release (http://www.scirra.com/construct2/releases/r112 at time of writing this post).

    Thanks for the reply. I exported to Scirra Arcade using r112 but I am still getting the same error. It can not possibly be the plugins as I did not use any third party plugins. I used Contruct2 straight from the box.

  • Thanks for the reply. I exported to Scirra Arcade using r112 but I am still getting the same error. It can not possibly be the plugins as I did not use any third party plugins. I used Contruct2 straight from the box.

  • Hello,

    I tried to upload an updated version of my game, however I encountered an error during the upload:

    "Zip contains file extensions not on the whitelist"

    I'm not sure what to do. I downloaded and installed the latest version of Construct 2 but I still encounter the same error.

    Please help!

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baodingball

Member since 25 Sep, 2012

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