Hi guys,
So I tried out the action for Platform behavior "Set Platform angle of gravity" to 270 degrees (making the player's gravity turn upside down) and noticed when I move left and right I got in opposite directions. After sing the Debugger I noticed its Vector X is going negative when going right and positive on going left. (Reverse of speed)
Is this normal...?
If so, could someone explain it, and show me a way to workaround this to achieve proper movement direction according to the new gravity?
Thank you!
-Evan