Hi
I am wondering the same but using sprites, not for environments but simply collectible items (coins for example). I'm making an endless jumper and want patterns of object the player can collect when they are in a state of accelerating upwards. There may only be 20 objects at a time. I could use an array with a list x,y pos for each items and a for loop to iterate through... or is there an easier method to spawn a single collection (of the same object) predefined in the editor(snapping, with drag and drop ease),group this, and spawn this at a given Y position in the run time?
thanks