cesarzevil's Recent Forum Activity

  • Ashley

    I read the tutorial but I no have many objects in the same layout, only 11 have physical objects.

    It's funny because I start the layout with 30 fps, but when I destroy an object rises 5 fps more and so on until I have destroyed everything and 62 fps .. : (

  • Darklinki

    - Where do you place this 6 items on which Layout ? -> Are they global or in high resolution ?

    They are only 6 objects that exploit the playing... and a blackground of 144 kb

    - Which Layout is slower ? -> Bigger Layout Size ?

    I've tried various designs to 660 x 440 and 960 x 640 and fps to 30...

    - Which difference is between the Layouts ? -> WebGl Effects, Many Loops, Every Tick Events and so on ?

    <img src="http://i45.tinypic.com/15nae0j.png" border="0" />

    - Which Device do you use for your tests ? -> Android(Model) or Iphone(Model), Tablet or Smartphone ?

    Do I try only iphone 4...

    may be that the behaviors are bad or in other layouts there are objects weighing more... it is normal for it to function at 30 fps?

  • Does anyone know because low me fps?

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  • Do I want to know because at some level using cocoonjs I have 30 FPS and another 62? If I put 6 items start to lower the fps a lot. May it be because the weight of the object?

    I don't understand why both low fps :(

  • Your solution I'm not worth... I can buy all the models of the world and spend 5000 euros just to know if it works well... <img src="smileys/smiley7.gif" border="0" align="middle" />

  • the iphone 5 only supports 16:9 and I do with the other phones?

  • I understand that all cases bear a 16:9 resolution so as scale work, in case you will see black borders android :(

    Well thank you all :D

  • <img src="smileys/smiley26.gif" border="0" align="middle" /> wait for answer

  • Whiteclaws

    Now you have left me with more questions :(

    I guess for android will be different, but in iphone should work well on all models .. <img src="smileys/smiley2.gif" border="0" align="middle" />

  • 320?480, 640?960 and 660x440 works in my iphone 4, but the iphone 5 has 1136x640 ... if I create a 960x640 or 660x440 layout works well in iPhone 5? is the question I have <img src="smileys/smiley5.gif" border="0" align="middle" />

    anyone know?

    <img src="smileys/smiley18.gif" border="0" align="middle" />

  • 320?480, 640?960 and 660x440 works in my iphone 4, but the iphone 5 has 1136x640 ... if I create a 960x640 or 660x440 layout works well in iPhone 5? is the question I have <img src="smileys/smiley5.gif" border="0" align="middle" />

  • That does not worth anything, I want concrete answers <img src="smileys/smiley7.gif" border="0" align="middle" />

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cesarzevil

Member since 12 Sep, 2012

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