tekas0's Recent Forum Activity

  • So long story short I have an enemy sprite a player sprite and a door. The door is closed at first and the enemy is chasing the player. However, once the player opens the door the enemy wont follow the player through the door. Once the player goes back into the room the enemy resumes following but will not leave. Ive tried disabling solids, custom pathfinding and even destroying the door. The enemy still reacts the same after the door has been destroyed as if it were still there. Not sure what else I can try any help would be appreciated! Thanks.

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  • Thank you for the replies, I found that page myself it is the answer I was looking for, but not the answer I wanted. I would have to get my game sponsored before I can get the embedded code for my website. Thank you for the help though.

  • As the subject says I have a published game hosted on Kongregate, how can I embed my own website with the Kongregate game? I watched and read the tutorial on embedding but it did not work through Kongregate. Any help or suggestions would be greatly appreciated.

  • Im currently working on a board game, and my biggest issue right now is that I would like to have a card deck that I draw from. Ideally I would like the player to have a hand of 5 cards. So if anyone could think of a way where you could draw from a deck till a hand is filled to 5...

    The only thing I could think of is having some sort of "hand" global variable, but im having a lot of trouble making an actual deck to draw from. Really struggling there. Any help would be appreciated! Thanks.

  • dropbox.com/s/ncxak84p0nedw8c/Warcraft%20Tower%20Defense.capx

    Not sure if anyone's tried it out, but this is a slightly updated version. Fixed sound and basic pathfinding issues.

  • dropbox.com/s/ojiya9fn6zwgssd/Warcraft%20Tower%20Defense%20%28capx%29.capx

    I tried to bring a fresh twist on tower defense by making a character play

    at the same time you are laying towers and defending. Any feedback is appreciated!

    Everything works with google chrome in mind, other browsers may not have sound. Make sure youre on start screen and click play to test it out!

  • dropbox.com/s/ojiya9fn6zwgssd/Warcraft%20Tower%20Defense%20%28capx%29.capx

    And here is the game if you were interested! Nothing fancy, just thought id give it a share. Thanks again!

  • Looking into it now! Thanks.

  • I have a game that i'd love to get feedback on, but its too big to submit to arcade. I know this is a rookie question, but how can I upload or attach my .capx file for people to see?

  • Hmm....I dont think its that. Its not looping or anything. Ive seen people upload their project to chat if anyone is willing to take a crack at it. Its really hard to explain the issue. Just not sure how to link my project.

  • Not even positive what my problem is right now. I have it setup so I play a song on the main menu, then it changes when you start the game and start playing, then after all three lives are gone it goes to a game over screen and it plays game over music. Now that all works okay, however when i run out of lives I hear like a grinding kind of noise and the score jumps up for some reason by a random amount. Then when I click the "try again" button it switches layouts correctly but the music stops working right and it keeps the random score when you start over with only 2 lives instead of 3...So many weird little things happen its hard to explain. Trying to get all the big mechanics right before adding more content. Any help is appreciated.

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tekas0

Member since 26 Aug, 2012

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