So long story short I have an enemy sprite a player sprite and a door. The door is closed at first and the enemy is chasing the player. However, once the player opens the door the enemy wont follow the player through the door. Once the player goes back into the room the enemy resumes following but will not leave. Ive tried disabling solids, custom pathfinding and even destroying the door. The enemy still reacts the same after the door has been destroyed as if it were still there. Not sure what else I can try any help would be appreciated! Thanks.