This issue has come up before (and was not resolved) but I've been able to consistently reproduce it on my side, so I figured I'd post an official bug report.
Problem Description
What happens is any SpriteFont object that has the Tint effect applied will exhibit strange stretching glitches in the layout view (runtime is fine). This only applies to multiple instance of the object - the first instance works as it should.
As the user pans around the layout view, the stretching warps and twists. It makes it quite difficult to work with text in this way.
Attach a Capx
Attached
Description of Capx
Just open the file and it should look wonky.
Steps to Reproduce Bug
- Create blank project with WebGL enabled.
- Create SpriteFont object, drag out multiple instances of it.
- Apply the Tint WebGL effect.
Observed Result
See attached image "text stretched"
Expected Result
See attached image "text normal"
Affected Browsers
N/A
Operating System and Service Pack
Windows 8.1
For reference, I'm using an AMD HD 7950 with driver version 13.251-131206a-166151E-ATI
Construct 2 Version ID
R169