wildmedia's Recent Forum Activity

  • We will really like a perspective shader and a Z axis inverter xD

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  • thx for the replay,

    The biggest problem I have is the deph of field, it looks like C2 is not going to support the render tech needed... I must come up with smth

    xD

  • Hello guys, I want to create a survival game.

    A brief description:

    You spawn on a map(a huge map smth like minecraft world, tile based) and you must find your way to survive, cut trees, kill beasts, eat etc.

    You will see you character from a third persion camera that is above you and ponited at you, smth like a birds eye.

    I have to store objects position on the map, because the player will have the ability to drop items, and create wherever he wants.

    I want to know if anyone ever tried to do smth like this and some ideas on how to create the map and how to create a positioning system.

    I will apreciate any advice and if anyone would like to help me create the engine and make it public, please tell me.

    Btw.. I found a game that suits my vision: dontstarvegame.com

  • Nope, the game is pretty complex, I have smth similar to a shell, where the player must enter functions, such as: move, fire, turn(left)

    those functions are loaded into my array, so when he triggers "the script(list of fuctions)" I have to make go all over the array and do those functions. And I want to have a little break between those functions.

  • Kazan, If you want to use the game only on your PC you don't need a CSS, but the game will be played by people who don't have the font installed, so the CSS will tell the browser how to render the font, and where he can find the font. If you use my method, you won't need google fake fonts, or whatever is called because the font will pe placed inside your game data, please tell me if you managed to solve your problem. xD

  • Hy, I have a loop that will go over an array(1d, width:10) and after every cycle I want the loop to wait 1 second in order to execute my animation. Well, it looks like the wait action doesn't work in a loop, any ideas?

  • Okay, it's easy xD

    In your Files Folder, import the font that you want to use, I suggest to convert it to woff and also a font.css file.

    The font.css must contain the following code:

    {

    font-family: '[name]';

    font-style: normal;

    font-weight: 400;

    src: local('[name]'), url('[file]') format('woff');

    }

    After you imported those 2 files, in the event sheet, add the "Set Web Font" action, (On Layout Start > [Your text obj] > Set Web Font )

    Family name: [the name you used in your font.css file]

    CSS URL: "font.css"

  • Can you provide some code in order to make an idea and come with a solution?

  • levela, if Post variables via AJAX you must create a string that will look like "var1%var2" or any other character that won't be in contained by your variables, I often use * or ^, to create this string you can use: var1 & "*" & var2. In the postpack script(i suppose taht you use PHP), you must use the

    $string = $_POST['AJAX_TAG'] method to get the string and then :

    $anything = explode('*',$string) (that will create an array with your variables)

    $anything[0] = your first variable,

    $anything[1] = your second variable,

    if you need any help dont be afraid to ask. xD

  • Maybe is your CPU a little bit old for the settings you are using?

  • If is your personal computer and nobody else is using, I think that you can use the licence on a second machine, trow a look an the TERMS and then you'll find the correct answer, if you are allowed, you only need to copy the license file somewhere on the second PC and tell Construct 2 the location of the file.

  • I think that the 1 px error is a render problem, or the engine has to aproximate a distance < 1px, and that's why. If you show us a bit of your code maybe we can be more specific.

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wildmedia

Member since 20 Aug, 2012

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