Ninjadoodle's Recent Forum Activity

  • Ashley Thanks for the reply! The game is about 3.8mb, so that might be the case. I'll go ahead with the publishing and see what happens :)

  • Hi guys

    I have finally managed to get an instant game fully working, but I have a problem.

    When the game is loading... it shows 0% loaded and after a few seconds, jumps to 100%.

    As far as I know, this should smoothly update and show the percentage loaded.

    Any ideas on why this could be happening?

    I'm using the latest beta / no loader layout + percentage loader only.

    Thank you in advance for any help :)

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  • Ashley I've had a good play with this, and the stuttering issue doesn't seem to be a problem with the latest beta :)

  • tunepunk Hmmm, interesting ... I'll have to play with this some more, and do some experiments lol. I have it working now, and it's pretty clean, so I'm happy. I'll definitely have a better look at all of this though.

    Thanks heaps for the help, really appreciate it :)

  • tunepunk Cool, thanks heaps :) Yeah, I've been using the instance variable method, then picking it by it's name - it's not too bad of a workaround. Would be cool, if you could just pass the specific object in a param without it tho.

  • Hi guys

    I'm trying to find an easy way to pass an object through a function param, but I can only seem to be able to do it with UID.

    With UID, I need to put an extra sub-event in my function, which breaks the flow of the other inline events (using wait etc.).

    Any ideas would be awesome :)

    Thank you!

  • WackyToaster Thanks! I'll have a good look at that as well, I'm sure it will be useful :)

  • dop2000 - Thank you, you're a legend! It works perfectly :)

  • Hi guys

    I know you can do something like this ...

    if Cats.AnimationName & "1" ... do something

    is there a way I can check for Animation Name minus a character? For example ...

    if Cats.AnimationName - "b" ... do something

    Thank you heaps in advance!

  • Hi guys :)

    #7daygame number nine is done, and I'm really happy it turned out the way it did. I had a lot of trouble with a mechanic towards the end of the project, but managed to have a lightbulb moment at the last minute. Lesson learned? Stay calm, everything will be fine :)

    WEEK 9 GAME - GNOMY NIGHT

    PLAY GAME - https://www.ninjadoodle.com/games/gnomynight/

    YOUTUBE - youtu.be/gAzfknIpCrE

    Have fun and post your best runs :)

  • Hi guys :)

    I've decided to do a series of tutorials focusing on making a simple game from scratch.

    In this episode, we setup the project and add some buttons for changing scenes.

    Since this is an ongoing tutorial, I will make the files available in a few episodes, when the game is complete :)

    WEEK 9 TUTORIAL - LET'S MAKE AN ODD BUNNIES GAME PART 1

    YouTube: https://youtu.be/ibyaEu8qEmg

  • Hi guys :)

    In #7daygame number eight, you take on the role of an agent, recovering priceless portraits from a master forgers studio. Can you spot the originals among the forgeries?

    WEEK 8 GAME - ARTY AGENT

    PLAY GAME - ninjadoodle.com/games/artyagent

    YOUTUBE - youtu.be/LO7UszhBmJs

    Have fun and post your best runs :)

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Ninjadoodle

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Member since 16 Aug, 2012

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