Ninjadoodle's Recent Forum Activity

  • I make flash games and that's why i'm in this mindset. If you make a good flash game, then next thing its all over the internet. This is a good thing for exposure but in this case I want to get people to come to my site instead of getting the content elsewhere.

    I guess copying html 5 games is a little bit more complicated then taking a single swf file.

    The only thing im worried about is the filesize. After a few months of adding daily levels, the file will get very big to upload everyday.

  • Thanks for your reply :)

    The reason I need to use separate games is because I would be producing a new level each day and only want to upload that particular content and the menu it self.

    So, every day I would update the menu to show more icons, and upload the new "game/level".

    The second reason I would like to use multiple files, is to stop people from taking the game as a whole, from my site.

    Since html 5 is easily copyable, I though this would be a good way to do it as the level files would each be named randomly and no one would bother to hunt down all the files ... or at least it would make it harder for them.

    I'm not set on this solution, but I don't really have any other ideas on how to make sure the game doesn't get taken from my site.

    If anyone has any other ideas, that would be awesome :)

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  • Hi Guys

    I have absolutely no experience with this and was wondering if anyone could point me in the right direction.

    Basically I'm looking at making a puzzle game with each level being a "separate game/file".

    To reach those levels you would click on little level icons from a separate "menu level".

    Now, what I'm wondering is whether there is a way, the separate html level files can talk to the menu file and let it know if they have been completed or not?

    Hope I explained it well enough :)

    Thank you in advance!

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Ninjadoodle

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Member since 16 Aug, 2012

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