X3M's Recent Forum Activity

  • cjbruce Have you tried creating an Airconsole object in your controller and getting the nickname inside an OnDeviceJoin condition?

    I think that the nickname that you will get is yours, If I'm not wrong. It is worth a try.

  • Gamejolt recently got a notice from Nintendo for 562 "fan" games

    http://fireside.gamejolt.com/post/dmca-notices-for-fangames-bzc9h583

    Never heard of the guy who created Mario and Sonic Adventures?

    His house was burned, his wife left with the kids, aliens kidnapped him and threw him into a black hole.

    Don't earn money with fan games.

    Can you link the article which states this please ?

    And that gamejolt dmca notice just proves my point. Fan games get shut down and that's about it.

  • cjbruce Done

  • Anonnymitet Just adding some stuff

    cjbruce I'm testing all the possibilities

  • cjbruce

    1- I'm figuring this out ... Have you tried triggering a message inside your condition ? Like on mouse click on sprite -> send message "up". ?

    2- Yes

    3- Fake it by rotating your controls 90 degrees and align them vertically so the the play is forced to hold the smart-phone horizontally.

  • No, but I imagine he knows lawyers, and what they can do.

    They don't even have to worry if the game made any profit. They do have to be aggressive when it comes to protecting a product.

    Not doing so sets a precedent, and can cause a lot of loss.

    So take the gamble if you like, but don't expect that guy that's got hundreds of thousands of dollars in law school loans is going to be very forgiving.

    I said so because 99% of fan games are crap. Game companies wouldn't even have heard about them.

  • Anonnymitet Investigating... (I didn't test them because of how lazy I am...)

    Psychokiller1888 Roger

    Edit: I screwed up the IDs, fixing ... Crap.

    Plugin updated!

    Sorry for the inconvience

  • [quote:3c3r79qn]No, you can't make a damn fan game. Yes, it's infringing. No, it doesn't matter others do it. O.J. got away with murder, don't try to do it yourself though.

    I've seen so many developer lives ruined (lost home, wife, kids, etc) all because of a silly fan game.

    These companies are brutal about protecting their IP. The reason you never hear about it? All settlements come with an NDA that makes it so no one can write or talk about it.

    I smell bullshit, as far as it can go, your game gets shut down, and that's about it. No "lives ruined" crap.

    Game companies aren't as evil as this "attorney" thinks.

  • spy84 Sure

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  • matriax Ok

  • matriax It is because spotlights have a complicated setup, they are hard to configure and may take some time to figure out the correct settings, because they need extra parameters unlike the other lights.

    Detailed explanation:

    A spotlight consists of a cone which has a target, Deltakosh made this target a world position (X,Y,Z), which is unconvinient for us C2 users because we can't determine the exact position which we want our spotlight to be casting on. So to solve this, I've set the target to be an offset instead of a position, the offset's origin is 0,1000,0. This means that when you create a spotlight without changing anything in the properties, even if Target is 0,0,0 , the spotlight will cast 0,1000,0 , so that the spotlight will be shown to you like this:

    Target property is an offset of X,Y,Z . If it is 0,0,0 , then the spotlight will target the position 0,1000,0.

    If it is 100,0,0, then the spotlight will target 100,1000,0 , so it will display like this:

    If you have a better idea or configuration for it, then tell me.

  • Could you add accelerometer options? For example, as the occlusions of the Touch object. Thank you, and your plugin is amazing!

    I can't because it's not a feature of the Airconsole controller API, the

    onDeviceMotion[/code:o7c6trqv] event resides in the main Airconsole API, so you need to contact @Psychokiller1888 so that he implements it in his plugin.
    
    [url=https://developers.airconsole.com/api/api-1-6-0/AirConsole-Controller_Inputs.html]https://developers.airconsole.com/api/a ... nputs.html[/url]
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X3M

Member since 8 Jul, 2016

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