RandomExile's Recent Forum Activity

  • Woot! Thanks!

  • For the sake of Dedicated and Religious Updater, is it possible to find your consecutive update download count somewhere? Our user profile pages list forum posts, site comments, and days visited, but I'm not sure where to watch my update count climb. =)

  • Right-O!

  • I just got home and refreshed the manual page I had open on my home comp, and instead of the distinct bolder color, it's now a washed-out aqua and the border is missing from around the manual sections.

    Is this a glitch that can be switched back to make the manual sections and key words more distinct/legible and attractive in color?

  • Thanks, Newt! I already had them on there, but please post on anything you come across!

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  • <---- Anal-retentive number cruncher goes *twitch*. =P

    [EDIT: For non-English speakers, "anal-retentive" means excessively detail-oriented. =) Only by word origin in psychology does it have anything to do with poop.]

  • As a point of interest, I hit 30 consecutive days today and received 200 rep instead of 100, so definitely certain point values have been adjusted from the stated amounts. (yay!) I wonder if we can compile an updated list. I know it's 10 points per comment like, 30 bonus for 3 likes, 2 points per forum post, and now 200 for 30 consecutive days on the site.

    Hahah, congrats on your mysterious rep, teahousemoon. Chances are someone's been liking your comments.

  • It was a problem with the host, ZoneEdit, although the host hasn't yet explained what was wrong.

  • ...the way it should be.

    =)

  • Oops, I accidentally the site.

  • GenkiGenga and R0J0hound, thanks a ton for the clarification!

    To explain my confusion on item 3, Event 1 has a condition, "System: On Start of Layout" before the associated action, whereas it appears that Event 2 is just the action with no corresponding condition, and is linked to action 3 which *does* have a condition, i.e., "Ball: Is Overlapping Wall."

    If I'm about to figure all that out as I finish reading the Event section of the manual, then I apologize, and I'll work it out. =)

    Thanks for your time!

  • "So now I'm relearning trig so I can figure out this forum answer which three other advanced designers all agree was incredibly useful."

    So saith I to my friend on gchat. I downloaded R0J0hound's capx and I understand the principle of capturing the inverse of the object's effective horizontal and vertical angles on impact, but just in case you guys can explain the math and variables faster than I can figure it out myself:

    1) Why set the instance variables "vx" and "vy" to 100 times the cos(self.Angle)?

    2) Is "dt" an established variable I should know about, and what is it?

    3) How did you create the "move horizontally" and "move vertically" events? I don't see a condition for

         Ball -> Set X to -> self.X + self.vx * dt

    Thanks anyone who can help!

    -RE

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RandomExile

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