okay so i think the issue is where the player is destroyed at the end then all objects go with it. so the question is how do i assign the object to the player but then still keep it on the layer upon death (tried global)
drive.google.com/file/d/0B_wGtoNKF4qgVDZlbzEzTTZsbms/view
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thanks guys. here is the capx file. really not sure whats happening here.
drive.google.com/file/d/0B_wGto ... sp=sharing
it says the animation is playing but only see a box nothing else.
okay so for some reason my animation upon death isnt working. however the exact same script works for the enemy. so why not my player. here is a screenshot
ibb.co/cdNkb5
thats solved it. thanks again. i had 2 of the same events for shooting so had to remove one and modify the other
let me try that exactly and see what happenes
sorry about that was trying to post img
<a href="https://ibb.co/i3vtTa"><img src="https://thumb.ibb.co/i3vtTa/Screenshot_2.png" alt="Screenshot_2" border="0"></a>
here is the setup but no change
okay ill try that
Member since 19 Jun, 2016