okay so i think the issue is where the player is destroyed at the end then all objects go with it. so the question is how do i assign the object to the player but then still keep it on the layer upon death (tried global)
drive.google.com/file/d/0B_wGtoNKF4qgVDZlbzEzTTZsbms/view
thanks guys. here is the capx file. really not sure whats happening here.
drive.google.com/file/d/0B_wGto ... sp=sharing
it says the animation is playing but only see a box nothing else.
okay so for some reason my animation upon death isnt working. however the exact same script works for the enemy. so why not my player. here is a screenshot
ibb.co/cdNkb5
thats solved it. thanks again. i had 2 of the same events for shooting so had to remove one and modify the other
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let me try that exactly and see what happenes
sorry about that was trying to post img
<a href="https://ibb.co/i3vtTa"><img src="https://thumb.ibb.co/i3vtTa/Screenshot_2.png" alt="Screenshot_2" border="0"></a>
here is the setup but no change
okay ill try that
Member since 19 Jun, 2016