Hi,
It's been awhile. I'm trying out the latest beta of Construct 2 and I'm trying to create a virtual QWERTY keyboard that as you enter, will detect Japanese kana characters in romaji and convert them to the right character. Ex: if I type in "ru", the game should detect and translate it to "る". So I'm trying to make use of the Dictionary object. Now, while I was able to input a series of romaji -> kana instance variables, I notice that I'm not able the use the Dictionary.Get('name') command. It always returns a 0. However, when I do get something when I use Dictionary.name.
So for example, Dictionary.ru will return me "る". But Dictionary.Get("ru") will return me 0.
I need to use the first method because my source is a hidden text element or global string variable that detects keyboard input.
Any thoughts what my problem is here? Or maybe there's another way to go about this?
Thanks!