refeals's Recent Forum Activity

  • You should try looking on opengameart.org

  • +System: Object UID exists

  • Well you just said your own logic:

    + System: Is between values (Obstacle.Bullet.Angle, 260, 270)

    • Set Mirorred

    + Else

    + System: Is between values (Obstacle.Bullet.Angle, 270, 280)

    • Set Not Mirorred

    I guess something like this?

  • Using a variable worked! Just feels strange having to use a different variable to say the same thing as a value that is already in the object...

  • So I'm working on a multiplayer game, pretty much to learn about multiplayer plugin.

    To put it simply, I have a synced block that, when I click it on the host, I want it to change it's animation frame on the host and on the peer's screen, but it only changes on the host. It also won't do anything if I change the animation instead of only the frame, I tested it. Maybe I'm doing something wrong?

    I know the block is synced because if I change the it's position on the host, it also changes on the peer. Any ideas?

    Thanks in advance!

  • Thanks!

  • Hi there!

    I'm making a puzzle game that requires lots of levels (around 100 or even more), but all of them have the same basic objects. I could make all the levels manually in different layouts, but it would be much better (and easier) if I could dinamically create levels by reading a .txt file for example, each file for a level. The idea is having only one layout that could handle all stages and loading them using a variable. I tried using AJAX to do this and it works fine, but I can't load a file using a variable's name I guess.

    The idea is that I have a "level select" layout, let's say with 3 levels. All the levels go to to the same "game" layout, but setting a global variable when selected. Then, at the start of the "game" layout, I'd use the variable to know which .txt file I'd open (001.txt, 002.txt, 003.txt, etc) and then I'd create the level using the content of the file.

    The problem is using the global variable name and opening the correct .txt file. Any ideas? Or better solutions?

    Thanks in advance!

  • Nice job dude! Keep up!

  • Just a simple game I made a while ago and posted on Clay.io.

    https://8puzzle.clay.io/

    All feedback is welcome!

  • TechnoBeaver

    Yeah, not much done in the polish department yet lol Mostly the basics.

    But that's the idea, yeah! Thanks!

  • Hi guys, just wanted to share this little game I'm working on!

    • Uses AJAX to read and build levels on the go;
    • Uses MoveTo Plugin;
    • This version's (v6) assets are credited to 1001.com.
    • Only 2 very simple levels for now.

    https://dl.dropboxusercontent.com/u/78545260/c2/sokoban/sokoban_v6/index.html

    It still has long ways to go, but any feedback is more than welcome!

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  • Looks awesome, dude! Keep up!

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refeals

Member since 2 Aug, 2012

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