Iris's Recent Forum Activity

  • upppppp

  • We team are having a big deal with BoosterMedia and being stuck in the API Plugin for Construct 2 games. If there're anyone could give us a hand to solve this problem and make the API work well please contact me at for more information.

    Thanks!

  • It seems youre looking for buying a capx exclusively to reskin it with another style of graphic provided by yourself. Therefore, I think what you need is a game source having an interesting gameplay and raw graphic to save the budget as small as possible.

    I wonder what is the price range in your mind that you can pay for a game? If the price range is acceptable, then I can recommend you some great choices for your work

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  • PixelRebirth It's awesome! This plugin will help a lot of people on their work

  • It's awesome

  • Its sound great! I cant wait to see your new plugin

    > PixelRebirth let me ask you one more thing, how I get the branding link via the plugin? I tried to use BrandingLink expression but it just open a new empty window - response from QA :s

    >

    Unfortunately you are using a version of the plugin which is obsolete.

    But let me tell you that I'm currently in contact with the nice folks at spilgames to collaborate on an updated version of my plugin. There should be results next week and then the plugin will basically be officially approved and overhauled by Spilgames. A fully working solution for every C2 user.

  • PixelRebirth let me ask you one more thing, how I get the branding link via the plugin? I tried to use BrandingLink expression but it just open a new empty window - response from QA :s

  • I passed QA after discussing the problems with QA team. As far as I know, Spilgames is updating their API at the moment. So if we use the old plugin to implement the API, it may cause some frustrating issues.

    I doubt you will get into real trouble even past the deadline as long as you're actively trying to resolve the issues raised by QA.

    I need to tell you guys that I currently do not recommend using my plugin. Alone this week there have been at least three updates to the API. Some things in the plugin are deprecated and newer methods aren't in there yet.

    I tried to keep up and used an adjusted version to submit my game again today along with a message for the QA department. However my contact at Spilgames appears to be on vacation, so I hope the forwarding and all goes well and I get a response soon.

  • It's seem many developers are getting the same problem at their games. My deadline to provide the completed games is coming day by day. Another chance is going to the hell :s

    [quote:2uas4jxg]Btw, anyone here passed the QA test? I received the 2nd Report with some problems when running on Samsung devices and iPhone 5 7.0.2 >_>

    https://docs.google.com/spreadsheet/ccc?key=0Aox88KReK3zCdDBEU05OWG00SWd6dW5ScWR5ZGZTWVE&usp=sharing#gid=0[/code:2uas4jxg]
  • skyhunter93 i'm using letterbox scale fullscreen mode. I tested the game with iOS 6.1.2, 7.0.4 and 7.0.6 - everything is perfect. I don't sure what is the reason of that bug on 7.0.2 ._.

    Anw, what is about the problem of Samsung devices?

  • Thanks your swift advice PixelRebirth, the problem is solved

    Btw, anyone here passed the QA test? I received the 2nd Report with some problems when running on Samsung devices and iPhone 5 >_>

    https://docs.google.com/spreadsheet/ccc?key=0Aox88KReK3zCdDBEU05OWG00SWd6dW5ScWR5ZGZTWVE&usp=sharing#gid=0[/code:2wojqxwz]
  • I used fullscreen: Letter scale in my game. But when the game is running on iPhone 5, 1 (7.0.2) default browser, it is out of scale, making the game unplayable as the screenshot below. >_>

    Anyone have experiences?

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Iris

Member since 30 Jul, 2012

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