PixelRebirth I received the 1st QA result from them. They said "Looks like the Branding logos are hardcoded into the game. The logo should always be using the API to get the image and URL. To find out how to do this, please head over to the ‘Branding’ section on our Developers platform: developers.spilgames.com/wiki/De ... I_branding"
So how do I use your API plugin to show their Zibbo logo? <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" />
[quote:1u6ng4wt][quote:1u6ng4wt] SPIL gave me a GGG.com logo image and wanna implement it to the game using their API. So I wonder I if just only used the Get Logo action of PixelRebirth's plugin or had to do any other steps for showing the clickable logo?
I think that we could use both of the plugin for a well testing result and placing the logo to the game manually. But I don't sure about it.. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" />
The "Get logo"-action is in place to dynamically get logo data (image url and link). Likely used for having one version of the same game on their various portals (different logos)and in case they change the logo.
Anyway - if Spil provided the logo just go ahead and add it manually in C2 I guess. I hope I understood your issue correctly.