Team EternaL's Recent Forum Activity

  • Good news! It's working now, after a computer restart. It looks like the error involved may be able to be fixed after a C2 restart or a full computer restart. So if anyone else gets this error, try to restart C2 or restart the computer itself. My guess is that restarting C2 should be sufficient.

  • Thanks I'll do that now and link to this thread in my e-mail.

  • I appreciate your response. I wouldn't know how to reproduce the issue with a minimal capx in accordance with the bug report rules. I also searched for the issue before posting but didn't find an applicable fix.

  • How do I get around this error?

    https://www.dropbox.com/s/4t3dqr09bl9q9y0/error.jpg

    Edit: I'm using the latest version of C2, r236.

    Edit2: Good news! It's working now, after a computer restart. It looks like the error involved may be able to be fixed after a C2 restart or a full computer restart. So if anyone else gets this error, try to restart C2 or restart the computer itself. My guess is that restarting C2 should be sufficient.

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  • We're very proud to announce "EternaL: Episode I", made with Spriter and Construct 2, now available on Google Play!

    We at Team EternaL are essentially a tiny garage-studio indie startup solely made up of creative heads . Like perhaps most folks here, we're a lot more at home on the creative side of things--not the business end. Building an audience is one of the arts we don't know the first thing about!

    If you happen to be or know someone or a company who excels at drawing attention to a product, we would love to talk to you about trading any of our creative services for your promotional services.

    Got awesome connections in the app or gaming market?

    Got a huge following on a social media site?

      • We "will work for exposure." • Help promote our enthralling app in exchange for creative services from the artist(s) of "EternaL."

    Our entire app is our portfolio. We have a small studio/army at our disposal, capable of:

      • Original 2-D art 1 2 3 4 5 6 7 8 • Original 3-D art 1 2 3 • Original voice-acting • Dicing up single character images into complete, rigged Spriter characters ready to animate • Spriter animations • Spriter cut-scenes

    We're prepared to offer a quality or quantity of work scaled according to the amount of unique installs you can net for our app. We would start small, and grow from there, to best ensure we're both happy with each others' services: No need for big, risky, long-term commitments.

    If interested, feel free to reply here, or in a private message, or reach us through e-mail.

  • We're very proud to announce "EternaL: Episode I", made with Spriter and Construct 2, now available on Google Play!

    We're about to set out on the wonderful journey of app promotion, and we'd love any friendly advice anyone would like to offer here regarding promotion, distribution, or publishing.

    We at Team EternaL are essentially a tiny garage-studio indie startup solely made up of creative heads --Building an audience is one of the arts we don't know the first thing about!

      Do you know of any good publishers to approach about handling app promotion? Do you have any advice on how to most effectively 'manually' promote an app on the internet, with time and effort instead of funding?

    Like perhaps most folks here, we're a lot more at home on the creative side of things--not the business end. If you happen to be or know someone or a company who excels at drawing attention to a product, we would love to talk to you about trading any of our creative services for your promotional services. Got awesome connections in the app or gaming market? Got a huge following on a social media site? We "will work for exposure"!

    At the very least, we expect to personally spend much of the next few weeks making a part-time job, if not a full-time job, out of attempting to gain exposure for our app. So we would love any advice anyone may have on how to best go about doing precisely that:

    How might one most efficiently "go 9 to 5" doing nothing but trying to net downloads for an app?

    Thanks! Have a stellar day!

  • We just contacted the publisher ourselves to gauge interest!

    http://www.spilgames.com/developers/

    Thank you for the info!

  • We're very proud to announce "EternaL: Episode I", made with Spriter and Construct 2, now available on Google Play!

    Episode I is free and ad-supported, and Episode II is just $0.99 USD.

    Please rate it 5 stars if you like it, and please tell your friends!

    You'll be helping to support Episode III!

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Team EternaL

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