fredriksthlm's Recent Forum Activity

  • Good luck

  • Sorry, maybe need to refrain it according to boulerzzz comment. Did not see the last event. and the counters. thought you just showed an ad directly when the player wants to start the game.

    Accoring to Google, you have perfect 100% match most of the days, but some specific days you have like 25% or 50%? This is odd, indeed.

  • Very bad logic, do you load the ads on some other layout? also it sounds like bad gaming experience to start with ad when you start to play...? I would close down the game directly

    Normal logic is often

    Start of layout: Load ad

    When you die: show the scores/continue screen with ad, or possible show the ad when the player choose to continue and play again. then show it before the actual game play starts. not during!

    just some tip :)

  • I know it's a different style of game (from most C3 creations), but I hope it will please some of you here, that like game that ask to think ahead a little. ;)

    I have not tested it, but it looks like an actual high quality game!

    But maybe you should look into the graphics a bit more, even if this is a "poker" game, and not normal solitaire. Card games are often very colorful and with a lot of effects and backgrounds etc nowadays.

    so maybe spice up the buttons and background at least :)

    This is the normal style of card games on mobile nowadays.. (you do not need to add the lady.. :)

    image.winudf.com/v2/image1/bmV0LnNvbGl0YWlyZWZmLnRyaXBlYWtzX3NjcmVlbl81XzE1Nzk1Mzk5MzNfMDM3/screen-5.jpg

    Construct is a html5 runtime. All platforms that can support html5 will work with some tweaks. If they not support it, construct stuff will not run.

    If you need to develop c++ stuff you need to choose another engine. Which is fine to do! not all projects fit all softwares/engines/runtimes..

    Or ask third party companies to port your html5 code into c++

    You cannot even ask this company to switch from html to c++ for one platform, they will need to rewrite all stuff.

    Yeah the risks should be considered. They got the Wii port going just in time for Nintendo to abandon the platform.I do not blame them for not wanting to have to worry about that kind of thing.

    Wii had web framework and could run html5 stuff. Switch does not. So it was not really any porting of the code going on afaik.

  • Still love C3 in general, waiting for apps to finally publish for supergigadroid.com Cheers.

    Looks like Caverunner/Metroidvania from Tokinsom, but with a new head on the guy? :)

    That is one of the coolest templates in the store!

  • Ugh. Instant crash in Exporting signed APK. Probably because of the AdMob thing...

    I export signed apk directly from Construct with Admob setup, I have never had any problems. just fyi

  • Just out of curiosity, why do you use android studio?

    I am exporting signed APKs directly from Construct and upload them directly to GooglePlay (Yes, with AdMob etc), it all works perfectly without any issues.

    it's a shame that free-users are unable share a completed game

    A free trial version of a software is just a trial version... Should be used to test functionality, not create completed stuff.

    I think 50 events is fair.

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  • It would be interesting to hear more about this precedure. Do you have a website, service or tutorial for what to do? ratalaika alvarop

  • I'm following Construct developments for a very long time but what keeps me out is the Cordova wrapping (for Android/iOS). This wrapper makes mobile apps to start in a stuttery way and the app icon doesn't seem to be pressed when user touches it (I hope you understand what I'm talking about). The feeling is of somewhat "broken".

    Since you wanted some input from other forum members as well.. :)

    I have never heard of this issue you describing, so it might be something for your specific device only. Try another one (a new one).

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fredriksthlm

Member since 6 Jun, 2016

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