I have a problem. No matter how much I try I will always end up with this glitched texture on one of my models.
I think it happens only on models that are pushed inside.
The glitch
Pushed inside
Simple cube with a fragment extruded into it bugs the same way. Am I the one making mistake? Is there any option I should use to fix it?
Changing textures, making them smaller/bigger, changing texture options like filtering/anisotropy/transparency, nothing can help
What should I do?
[EDIT] Fixed this bug with weirdest fix possible. Added more edges into disappearing face. Lost few days figuring it out, got the answer few minutes after asking for help...