hm yea, I'm currently trying to implement some font stuff too.
I'm trying to figure out how to scale sprites to a 1 to 1 pixel ratio regardless of the camera distance from them. That way I can have clear/readable text in perspective mode. If anyone has suggestion on how to accomplish this, let me know.
edit:
seems like this works to get correct size as long as the distance from camera is equal to the camera position's length.
sprite.width*(camera.height/camera.width)
sprite.height*(camera.height/camera.width)