robert's Recent Forum Activity

  • Fun game; I liked the simple concept of just travelling as far as you can. The randomly generated levels help make the game more challenging

  • The new screenshots look amazing. Really looking forward to playing this game.

  • Very nice game; can't wait to play the final version.

    The game just needs to be more challenging with more advanced enemies that can move faster and possibly destroy turrets(?)

    I really like that the player can jump in and fire at enemies if he/she wishes.

    Right now it's fun, but the TD mechanics are basic and could include a lot more to make it better.

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  • I'm having the same problem as msasinski; text keeps piling on top of one another when I click "Barracks" then "tavern".

  • I really like the design. Can't wait to see how you implement gameplay!

  • I like it! More maps and upgrades would be a great addition, as others have already suggested.

  • I like it a lot, and I think the work you put into changing it twice really shows.

    An issue I've run into is when I zoom in and out to pan around the level, the trees seem to fade in and out rapidly. The zooming is smooth, it's just the trees and bushes in the level fade rapidly.

    Overall, I thought it was a great improvement over the old Fred

  • I thought it was really fun. Dice combat was pretty cool, but after several bad rolls, it's very easy to die. I like how items can be purchased at the end of the game, and I also think it'd be great to have a leveling system. Maybe have monsters scale with difficulty depending on your level, and then allow upgrades for items at the end.

    Overall, awesome game!

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  • Cool game! I agree with dylan1313 that the jumps could be smoother, but other than that everything seemed great. Perhaps you could include some powerups or upgrades into the game?

  • Really cool game, especially the theme and graphics. I like how you used the periodic table for the level count XD. I'm running the game in the latest version of Chrome (24) and haven't come across any problems.

    Good luck finishing development on the game!

  • The increased time for the draw bar makes it less of a struggle to progress now :D But I'm stuck on level 1-3. How do I progress farther into the level without the assistance of the draw bar partner? The turtle ate the rabbit :/

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robert

Member since 19 Jul, 2012

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