dop2000's Recent Forum Activity

  • I don't understand your problem..

    Are you saying that "28,F" should come before "248,H" in sorted array?

    This is happening because you are sorting string values.

    If you want to sort by numbers, I suggest you make a 2D array, put numbers at Y:0 and letters at Y:1, then just use the Array Sort action.

    Note, that in this case numbers and letters will be stored in different array elements. If you need to combine them, you'll have to do this:

    Array.At(x,0) & "," & Array.At(x,1)

  • Have no idea what pixel rounding has to do with grid movement, but ok :)

    Add different frames or animations for character facing left/right/up/down and then use something like this:

    Sprite Is moving
     System-> Is between angles -> Sprite.8Direction.MovingAngle between -45 and 45 : Sprite set animation frame 0
     System-> Is between angles -> Sprite.8Direction.MovingAngle between 45 and 135 : Sprite set animation frame 1
    
    etc.
    
  • MoveTo addon is the easiest way to move on the grid. Find it here:

    c2rexplugins.weebly.com/map.html

    On pressed key determine screen coordinates of the destination tile and use MoveTo to move your character there.

    There is also rex_grid_move plugin, but I don't know how it works.

  • Issues 1 and 2 are from incorrectly positioned Origin point and wrong collision polygons in frames.

    Ideally Origin point and collision polygon should be identical for all frames in all animations.

    A very common approach is to use an invisible sprite (simple box) with Platform behavior for controlling the character. And pin your character sprite with all animations to that sprite. Then you will not have all these issues.

    Question 3 - here is a good example of managing animations in platformer:

  • What do you mean you can't find jump?

    Press Up key and the character will jump. If you are using custom controls, use "Platform Simulate Control: Jump" action.

  • WackyToaster

    Could you recommend a good reliable server to get the time from? And how do you do this - with some JS script?

  • I'm not a fun of the new design either, hope it will get improved or customization options will be added.

    But the design doesn't bother me as much as the fact that lots of old posts are now unreadable. Thousands of code examples, links to projects and different resources, tutorials, screenshots - tons of very useful information collected over almost 10 years - all this is now lost??!

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  • Have you tried "Set angle towards position Mouse.X, Mouse.Y"?

    The image in your spotlight sprite should be facing right with Origin point at its left end.

  • There are lots of ways to pick an instance of Timemap object.

    If you know their UIDs, you can pick by UID. You can pick top or bottom instance, Nth in the order of creation etc..

    A popular method is to add an instance variable ID, set ID=1 to the first tilemap, ID=2 to the second tilemap instance and then simply pick one with the required ID:

    Tilemap compare instance variable ID=2 -> Set tile ....

  • > EDIT: many old posts are now completely unreadable. For example, the FAQ:

    > construct.net/en/forum/construct-2/how-do-i-18/-how-do-i-frequently-asked-que-41236

    This link actually "translated" to construct.net already, so i could access (FAQ).

    I can open that post too, but I'm talking about what's inside it - all links, screenshots and formatting are completely broken.

    I really hope that this is just a temporary issue and will be fixed, because Construct forums has been the greatest knowledge database created by thousands of people over many years. And if this update kills it, this will be a terrible disaster...

    Tom, please tell us that all old post will be fixed?

    If not, could you at least keep the old forums (at scirra.com) alive? You can make it read-only, but please keep it accessible!

  • Looks like some comments for the past hour or so disappeared..

    Try this file:

    dropbox.com/s/up42tkyv7r3oumn/IDPractice-share2.capx

    There are lots of problems with the code, I fixed the most obvious few.

  • Congratulations on migrating to new forums!

    Could you please add "View my posts" link? I used it every day to keep track of my topics and answers. Can't imaging using this forum without it.

    EDIT: many old posts are now completely unreadable. For example, the FAQ:

    construct.net/forum/construct-2/how-do-i-18/-how-do-i-frequently-asked-que-41236

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dop2000

Member since 26 May, 2016

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