What about exporting the game file
I haven't heard about any exporting limits in C3.
There may be size limits at some web services where you are hosting the game.
... it must be tiht to the ames score
What does this mean? Can you rewrite your question in English?
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Check out this post:
construct.net/en/forum/construct-3/how-do-i-8/best-help-tips-forum-139528
You can save your project as a folder - it has no size limit.
If you have the C2 project file (.CAPX file), you can open it in C3.
If you only have the exported html5 version, then it will not be possible to make any changes to it.
There is a CSV2Array addon which works with the latest version of C3:
construct.net/en/forum/construct-3/plugin-sdk-10/erens-ported-plugins-modules-159391
I got a message from a customer who purchased Advance Tutorial Pack 3, but my template in this pack is shown as "unavailable to download". What can be the problem?
Like I said, you can still use your original table format. Read each line from the array one by one, compare name, compare date, compare the value in "key" column and add the information from "value" column to the text object.
You can do this in Excel with a macro.
It's possible to parse the table in your original format. If the two lines for weather and moral always follow each other, then just grab the weather from the first line, and moral value from the next one.
I suggest you changing the structure of your array - make separate columns for weather and moral. It will be much easier to work with the data when there is a single record for each date and name combination.
Here is an example:
dropbox.com/s/y0oh4t0uaj90sho/ParseArray.c3p
You need to grab logcat logs from your android phone. Note the exact time when the crash happens (down to seconds) and then look for any error messages in the log for that time.
One option is to use CSV addon, you can download it here:
github.com/erenertugrul/construct-plugins/tree/master/ported_plugins/plugins
Here is an example I made a few years ago which demonstrates how to use this addon:
howtoconstructdemos.com/platformer-game-template-with-in-game-shop-where-different-items-sold-on-different-levels
.
The second option is to load this data into an array and make a couple of helper functions which will lookup data by column and row headers.
Member since 26 May, 2016