dop2000's Recent Forum Activity

  • Actually, the idea behind the new layer interactivity feature was to make programming easier, avoid creating and managing lots of event groups.

    faaak2 You don't really need to know the total number of layers. You can run a loop Repeat 100 times, and disable interactivity for all layers - Set layer loopindex interactive=false.

    Then enable interactivity only for the layer with the dialog.

    Or make a simple function:

  • I posted a suggestion:

    construct3-21h2.ideas.aha.io/ideas/C321H2-I-297

  • I posted a suggestion, please vote:

    construct3-21h2.ideas.aha.io/ideas/C321H2-I-297

  • The reason is likely a different collision polygon or origin point position in the "attack" animation. When animation is changed, the polygon appears slightly overlapping the JumpThru platform, and the enemy falls through it.

    The solution is to make sure all origin points and polygons are the same in all animations. Or use an invisible base sprite with platform behavior, and pin the enemy sprite with animations to it.

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  • Value: PartSel

    Lower bound: 0

    Upper: 4

  • On UP Key pressed: Set PartSel to max(0, PartSel-1)
    
    
    On Down Key pressed: Set PartSel to min(4, PartSel+1)
    
    
    System PartSel is between values 0 and 4 : Set font color ....
    Else : set font color ....
    
  • You need to use System conditions "compare two values" and "is within angle" and check touch speed and angle to recognize a swipe gesture.

  • This is the important part:

    I would suggest removing addons one by one and trying to build the app. (make a backup copy of the project of course). Once you find which addon is causing the problem, you can contact Chadori on discord and ask for help.

  • 1. Create a new layout Assets, move it to be the top layout in the list. And place your default "clean" instance of the tilemap on it.

    2. Yeah, it's not easy to work with multiple layered tilemaps.. If you have several objects on top of each other, you can select each of them by holding TAB key when clicking.

    Also you can resize your tilemaps like this:

  • Your question is why the animation is paused on the first frame? Try changing the actions to play animations from the current frame (not from the beginning).

  • I work in Construct on two computers with different specs, but only on one at a time, obviously.

    I also often need to switch between the stable and beta releases of Construct. And sometimes I need to test my projects in another browser like Firefox.

    The problem is that Construct logs me out constantly. Seems like it only allows two, or maybe three login sessions. So I get logged out and have to re-enter my login details many times every day.

    Ashley Is there any way to fix this? I understand that you probably want to prevent people sharing accounts, but can one login session be at least used by all C3 versions in the same browser?

  • Make sure to enable "Force own texture" on the layer.

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dop2000

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