iunkn's Recent Forum Activity

  • With my knowledge of the driver stack, the OS does indeed have to do extra work pumping up the data from lower stack to application layer - so it is definitely not free.

    Furthermore, blogs.msdn.com/b/b8/archive/2012/01/24/supporting-sensors-in-windows-8.aspx has a reference to this topic:

    "...Each active sensor on a system draws power, and sending data up the stack consumes both memory and CPU time." If you read further, the sensor fusion helped "minimize" the power/perf impact but there will still be some impact since it is never free.

    Hence unless it is required, we should not register for sensor API callbacks.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Ashley:

    It looks like the Touch object is instantiating accelerometer and inclinometer sensors even if the game is really not making use of those sensors.

    This potentially will lead the OS to turn the sensors On and resulting in perf issues and unnecessary power drain - for every game which uses Touch object.

  • kenli

    You don't have to do any checking.

    You just export your project and you will automatically have that snapped view for free.

  • Have you installed the plugin and followed the directions here: c2metro.wordpress.com/2012/09/14/scaling-for-various-screen-sizes-in-windows-8

    Without the plugin, you will get the view as you posted. Let me know if you have further questions.

  • Would you be interested to add some Windows8 sensor commands to the plugin?

    I have come across a very interesting example for accelerometer, compass, gyroscope, light, inclinometer, orientation and Geo-location sensor APIs within Javascript.

    http://software.intel.com/en-us/articles/sample-application-all-in-one-sensors

    I do not have enough knowledge to create a C2 plugin for this, but I can help test it out...

    bjadams:

    Working on it :)

  • Ashley, thanks for the reply. I as concerned about the automatic spritesheet too.

    Is there a way to instruct the C2 engine not to do that for specific sprites? (For example setting a property in the sprite?)

  • EyeHawk: Thanks for trying! That is really weird. Yes, it is a free game indeed. Hopefully you get to try it sometime later..

  • Added a new blog entry explaining Trials and purchases in Settings Charm

  • Hi!

    Ashley or someone else, can you please help me with this?

  • Hi!

    I need to access the file behind a Sprite object after exporting for Windows 8.

    If I have a plugin action which takes an argument as Object and I invoke it with a sprite object, I am able to obtain the file name for that sprite with the following code:

    Is this a reliable way to get the file name backing the sprite object?

    var inst = objectImage.getFirstPicked();

    if (!inst || !inst.curFrame)

       return;

    var imgLocation = inst.curFrame.texture_file; // returns images\filename0.png

  • I changed Chrome to Internet Explorer, i found a button "View in Windows Store" and found your game, not cool Microsoft didnt make a good job to support cross browser to have "View in Windows Store" button.

    I came across the following:

    "..Currently, up-to-date versions of Internet Explorer, Safari, and Firefox support Windows 8 protocols... If a user visits a web-based listing page while on Windows 8 and on a browser that supports Windows 8 protocols, they will see the ?View in Windows Store? button, allowing them to transition to the app listing page in the Windows Store. "

    Looks like may be Chrome has to enable the support?

    Source: Linking to your apps on the web

  • I couldnt find your game on windows store because i typed your game name and found no results

    :(

    Were you able to click the app link above? It should take you to a page with "View in Windows Store" option from where you should be able to install.

iunkn's avatar

iunkn

Member since 26 Jun, 2012

None one is following iunkn yet!

Trophy Case

  • 12-Year Club
  • x3
    Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

14/44
How to earn trophies