tianxxxchris's Recent Forum Activity

  • have not been able to switch from one frame to another when he collided with another element.

  • ok. good to know as is the handling of the forum, I have very little time but it's good I have learned and have been practicing a new language <img src="smileys/smiley20.gif" border="0" align="middle" />

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  • ho well maybe I misunderstood when I said that would put the. capx,

    Like mind thank you very much for the help it has helped me a lot.

  • > Here's a quick .capx for you, hope it helps:

    >

    > VariableElements.capx (r95)

    >

    > I used a global text instead of a number to make it easier to illustrate what's happening.

    but you could look at the file you send and tell me as I could do.

    this is.

    db.tt/GeNj9do3

  • Here's a quick .capx for you, hope it helps:

    VariableElements.capx (r95)

    I used a global text instead of a number to make it easier to illustrate what's happening.

    but you could look at the file you send and tell me as I could do.

  • Here's a quick .capx for you, hope it helps:

    VariableElements.capx (r95)

    I used a global text instead of a number to make it easier to illustrate what's happening.

    tks!! <img src="smileys/smiley2.gif" border="0" align="middle"> <img src="smileys/smiley2.gif" border="0" align="middle">

  • The easiest way is give us the capx, and we'll fix it for you.

    dl.dropbox.com/u/85024272/powerDoor.capx

    this is my .capx

    see doors and player

  • if I understand what part of the manual, except that I have to deal with bad translations, and I'm from Colombia and only speak Spanish.

  • I am very sad with you, but I could help with an example <img src="smileys/smiley4.gif" border="0" align="middle" /> <img src="smileys/smiley20.gif" border="0" align="middle" />

  • All you need for that is a variable to keep track of which element your character is using.

    E.g if the variable is 0, the attack is fire. If it's 1, the attack is water. Then you just need a keypress event or some other way to switch between them.

    mmm and how do I choose if 1, or 0 ... or power whatsoever.

    I mean, which is recognized as command use, and as 0 to 1 exchange?

  • hello good morning as dawn across the continent,

    I keep wanting to further my project.

    the situation is as follows:

    1. a gate of fire, to cross it must destroy it with water.

    2. a water gate to cross it must destroy it with fire.

    how could it,

    so my player can switch element.

    <img src="smileys/smiley1.gif" border="0" align="middle" /> <img src="smileys/smiley1.gif" border="0" align="middle" /> <img src="smileys/smiley1.gif" border="0" align="middle" /> <img src="smileys/smiley1.gif" border="0" align="middle" /> <img src="smileys/smiley1.gif" border="0" align="middle" />

  • <img src="smileys/smiley1.gif" border="0" align="middle" /> goog Fw <img src="smileys/smiley17.gif" border="0" align="middle" />

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tianxxxchris

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