AlexeyMak's Recent Forum Activity

  • Sounds like a plan. Can you give an example?

  • Hi guys. I wonder if there is an easy way to have a super big layout with block solid objects (like minecraft) without loosing fps performance? Cause when I have them over a 1000, fps goes down.

    P.S. I dont need it to be random generated.

  • Hello,

    It makes me so confused when I am doing searching in scirra forum and all topic of classic scirra mixed together with scirra 2.

    Maybe, is there a way, during searching to separate scirra classic from scirra 2 topics?

  • You could use a plugin to place 3d objects like this one:

    http://www.scirra.com/forum/plugin-3d-using-copperlicht-work-in-progress_topic49881_post314191.html

    Thanks, are there any tutorials how to make it work?

    I downloaded it, but it does not make any sence.

  • Help guys! There was a nice option 3D box in classics constract, so you could make kinda 3d buildings in games like gta 1 gta 2.

    And I know theres is no such an option in scirra 2.

    Question: Is there a way in scirra 2 to make those buildings look like 3d object in classic version?

  • That is very easy. Lets suppose the name of player sprite is Zelda and name of enemy sprite is Zombie.

    FOR EVENT

    MOUSE on click on the zombie

    SYSTEM distance (zelda.X, zelda.Y,zombie.X, zombie.Y)

    Is less or equal than 100

    FOR ACTION

    Zombie destroy (or substract from zombie "heath")

    Its always better to put imagem but on this forum it so complicated.

    And istead of 100, you can put any number.

  • Its fine, I got it. I just picked each cubes instead of family group. And it works.

    THANKS FOR THIS AWESOME PLUGIN!

    "Arrays will go bankrupt!"

    "U jelly arrays f..gs? =)))"

  • exatly. Is there a chance to avoid this?

  • Java script error

    Uncaught type error: cannot read property: runtime or undefined

    http: loccalhost: 5001 / commonace.js line 451

    This either the bug Of Constract 2 or a problem in third party plugin

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  • Have a level editor game (Minecraft-Terraria clone, copy and etc.)

    I used awesome plugin "Sprite bank"

    Everything works cool.

    The problem I have, when I save my blocks, and then load them, new blocks go over old blocks.

    Is there is a way to destroy old block and right after that load new?

    I tried to do like this:

    On Load button pressed - > blocks destroy -> system wait 1 sec -> load blocks

    But this causes mistake and Java error and etc.

    Can somebody know hot to destroy old blocks before new blocks loaded?

  • "One does not simply can create animation for ladder..."

    <img src="smileys/smiley1.gif" border="0" align="middle" />

    I got the same issue, would be interested to know about it too

  • You can easily use free servers to put your game without any problems.

    Step 1

    go to zymic.com

    Step 2

    Register there for free and create your site name.

    (here is the example of my minecraft clone game using their free host

    builderonline.clanteam.com

    Step 3

    Export your awesome game from construct (export as HTML 5 game)

    Step 4

    Download FILE ZILLA program. which allows you to upload your game to your web site.

    (Basically, follow the instructions how to upload files on your website, which you can find when you create your site name on zymic.com

    Thats it.

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AlexeyMak

Member since 24 Jun, 2012

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