Phaelitico's Recent Forum Activity

  • Oh sorry, my bad, you meant regular buttons, usually I just use sprite buttons =P

  • hihihih thanks

    Great plugin, really gonna save some lifes. I have a suggestion that may help increase the icons list.

    What about FontAwesome? it's used by a far majority of websites, it's entirely font based (so it's compatible with retina display on the go), I believe is not that hard to make possible to change icon size over 600+ icons and is on OFL license (Open Font License)

    This plugin is awesome and can make construct 2 a really beautiful software creator.

  • Alright, I have selected the button and I have no idea how to change opacity. There is no opacity selection button for me.

    It should be on the properties bar, the first section where you define things like size, position, there's a opacity option.

  • I actually have a suggestion, I don't know if its hard to do, but...

    Google Play plugin have an "PlayerImageURL" Expression who stores an URL to the logged user Profile Image.

    It's possible to do a similar expression for this plugin?

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  • I made a game and done want the big blue start button to be there, but when i make it invisible it doesn't work, How do I fix this?

    Instead of changing visibility, change opacity.

    0 for Invisible, 100 for Visible.

  • you can save and retrieve some data stored on your own server with the ajax plugin.

    Yeah, the problem is the server part xD

  • Here is the thing...

    Player buys 100.000 coins in game, it's consumable, so i send to google information about it's being consumed.

    After being consumed, google play returns that the player doesn't have the item so it can be bought again.

    So far so good.

    Let's say the player still have 90.000 coins and will uninstall the app or the developer (me) need to update how it saves the game internally, or the phone got stolen, or is switching devices, yadda yadda yadda, etc...

    How can I make sure that the same player restores his money from a game with no internal save data?

    Normally we would use Google Play Cloud Saves API, but there is no Construct 2 Plugin for it, so any ideas? =P

    Thanks for you time!

  • >

    > Once a APK is signed with a keystore and uploaded to Google Play, Google will not accept APKs with a different keystore. If you lose this keystore, YOU CAN'T UPDATE your apps never again.

    >

    > I hope I helped.

    > Regards

    >

    Which is exactly why I don't want this crap yet. I'm making a TEST version of my game.

    I created the "Keystore" with a name: "[MyGameTitle]Test"

    As long as this isn't the one I UPLOAD to Google, can I create another build for my game using another Certificate?

    You can sign it with any certificate you want, create a test certificate if you want, but you need to sign an apk to install on your device.

    However you can only update the game on Google Play using ALWAYS the same certificate of the first submitted version.

  • oh, really? thanks Cap!) i have already done that. and now it's a new problem - i can log in to GP, can load id number, name, but - member photo didn.t loading =( useing cordova-plugin-game by Sang Wi (or what is his name? =)) )

    I'm having the same issue =P

  • hey MPPlantOfficial, here is the thing... an APK must be SIGNED before being used, it's quite easy to create a Keystore:

    Inside the Intel XDk already have the option to create a Keystore, just get along with it and fill the field with the correct data:

    ATTENTION: Save all data you fill to create your keystore, it's important that you never forget any of theses passwords and the Certificate Alias.

    Once a APK is signed with a keystore and uploaded to Google Play, Google will not accept APKs with a different keystore. If you lose this keystore, YOU CAN'T UPDATE your apps never again.

    I hope I helped.

    Regards

  • The GooglePlay.PlayerImageURL returns a different URL according to the user, mine returns exactly: 'content://com.google.android.gms.games.background/images/81e13dae/44'

    Console can't be used within the app and I can't login on google play from Intel XDK Emulator or Debug Mode.

    Or can?

  • Hey everyone,

    Can anyone help me with this problem?

    I'm trying to make a simples "Google Play Games HUD" per say... But i can't get the user profile picture no matter what i try. I may be doing something wrong but here it is:

    Everything else works just fine, profile name, leaderboards, achievements, but the profile picture isn't loading.

    Internal tests i made showed that the URL stored on GooglePlay.PlayerImageURL is something like: "content://com.google..."

    By the way i'm using Cranberry Cordova Game Plugin.

    I'm really about to cry, does anyone know how do i make it work?

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Phaelitico

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