Unconnected's Recent Forum Activity

  • Every time I try to create a keystore in c3 I keep getting a build fail.

    It keeps telling me it is expecting a string, saying it is a type error.

    I don't know what is being typed wrong.

    I tried different kinds of combinations and get it regardless.

    Anybody else getting an error?

  • I didn't test it in C2, but I did end up testing it in C3.

    I used TextInput and saved it's value to a local storage key.

    Then every 5 seconds it would get the item value and set the text of a Text object and a SpriteFont object.

    Turns out the emoticons work with Text objects and not SpriteFont objects.

    I exported to mobile to be sure, with same results.

    Emoticons will display correctly with Text Objects.

    test test

    Emoticons are treated as a space with SpriteFont.

    test test = test test

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  • Sounds like you may be comparing the wrong key press.

    While key is down instead of on key down.

    If not you may have to add a variable to determine if you are in combat or running.

  • When asking a user to input text on mobile, how do I allow or prevent the use of emoticons when asking for a name?

    I would assume it isn't an issue to allow it since each emoticon has a character code on that device, but not sure.

    How can I limit character input if I only want numbers or only letters?

    I don't need a capx, just a text reply.

    Thanks.

  • This may be a useless post, as I don't have experience with Textbox objects.

    When asking a user to input text on mobile, how do I allow or prevent the use of emoticons when asking for a name?

    I would assume it isn't an issue to allow it since each emoticon has a character code, but not sure.

    How can I limit character input if I only want numbers or only letters?

  • Desktop build of C3 can save locally.

  • It is working for me now.

  • Thank you so much for desktop build!

  • I was reluctant to do so since It takes me a while to log back into everything.

    I did clean PC a few times and it didn't do anything, still gets stuck on "restored connection".

    I did end up restarting it with the same results.

    I disabled my security for a few minutes to test it as well and it didn't connect.

  • I have been trying to build for Android unsigned release APK.

    I keep losing connection to server. I tried over 3 hours ago and just recently.

    I can't really work on my file until I test it on mobile.

    Any news on server?

    I am not having an internet problem, I have been streaming music and videos...

    I have had this issue before, but I can usually close and restart C3 and it fixes.

  • I accidentally closed my browser after I typed a reply....

    I didn't know that existed.

    It should work.

    https://www.scirra.com/manual/126/system-expressions

    renderer

    "The name of the renderer used to draw the game, currently either canvas2d or webgl. See Technology for more information on canvas renderers."

    ******************************

    Thanks I got it to work. Set a variable to 'Renderer'

    The variable then is set to 'webgl'.

    I disabled WebGL in chrome and got 'canvas2d'

    It is something I could have found myself.

    I usually end up searching for the wrong terms and not finding the results...

  • I have an in game item that changes color of objects.

    The user can use in-game money to use it.

    I am curious if it is possible to check if Replace Color works on users device.

    I would like to not offer the item on devices that can't use the effect, or possibly change it's use.

    I assume if webgl is supported then the effects would be too, but not sure how to check for neither.

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Unconnected

Member since 6 Apr, 2016

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