Paradox's Recent Forum Activity

  • The Stopping of sound "b" shouldn't have been a problem. It was seeing that Y>LayoutHeight over and over every tick, and playing the sound many times.

    Telling it to only trigger this event once while y>LayoutHieght will cause it to only play once.

  • If you start and press 3 it does go all the way to 4, bu then won't go all the way to 2 if you press 1.

    So that means you need to disable the scroll to 1 when scrolling to 4, and disable the scroll to 3 when scrolling to 2.

  • The endless playfield may be part of the problem with the rope, if the head doesn't actually move, it can't drag the body out behind it.

  • It could be hidden under something, suddenly moved off screen, or destroyed with another instance.

    Too many possibilities, but in my experience it has a good chance of having something to do with "picking" in events. (it gets picked by mistake, or doesn't get picked when it's supposed to.)

  • It doesn't do it if the Project bar is scrolled all the way to the top.

    But if you scroll down a bit..

    1. Scroll the project bar down until "Object types" is at the top edge of the window.

    2. drag "Sprite2" into "New folder"

    3. the window does auto scroll to the center.

    since you can't drag more than one at a time, I can see how this could get aggravating.

  • To keep from losing my collision path on single frames, I copy the frame, load the new image over one of them and then copy the path from the old to the new image. Doesn't help on multiple frames though.

    Suggestion:

    Ashley, could we have an option in preferences to turn off Automatic guessing of polygon shape on load? I can click "guess" myself, but can't save current paths. So I personally would leave it off all the time.

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  • Until such time, what I have done in the past is, first Save, then go into the Anim editor and draw lines where my collision paths are. I can now see any gaps. Reload the saved version and fix the gaps.

    A Little tedious, but it helps.

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  • If you have UTF-8 encoding issues you need to load and re-save those files with Visual Studio, selecting that encoding.

    See this tutorial for Windows 8 getting the Clay plugin to work, the last paragraph above the image at the bottom.

    https://www.scirra.com/tutorials/483/windows-8-and-clayio-integration/page-4

    It might fix the bytecode failure for the Pathfinder.js as well.

  • I select all locations and go through and uncheck: Korea, Taiwan, Brazil, and South Africa. Those are the ones that get you denied for not having a ratings certificate. However that's for free games, if you want to collect money, you will need tax papers for each country. Ain't nobody got time for that.

  • Alert windows don't work either.

  • I like 3 best too, 2 if all the other graphics were VERY geometric.

    And if I was using those other graphics, I would have copied the bush, flipped and merged a top and bottom out of those.

    ANd Tekniko, if you meant for your signature to show the graphic, make the IMG tags lowercase. The signatures don't like uppercase bbcode.

    Edit: you edited while I answered. I like that much better. <img src="smileys/smiley32.gif" border="0" align="middle" />

    Now you should do the dirt spots with shadows to match the swirls in the tree, that would look cool.

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Paradox

Member since 29 May, 2012

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