Paradox's Recent Forum Activity

  • uh oh, just got an error trying to test in IE10 that may be related:

    ---------------------------

    Message from webpage

    ---------------------------

    Javascript error!

    Object doesn't support property or method 'trimRight'

    localhost/Spritefont2_plugin.js, line 490 (col undefined)

    This is either a bug in Construct 2 or a problem in a third party plugin or behavior - please report it to the developer!

    ---------------------------

    OK   

    ---------------------------

    My test capx above didn't give this error, so I will have to poke around some more, see what else could be causing it.

  • I've never made a platform game yet, so I don't have specifics.

    Would "Picking" the top most enemy when more than one are overlapped, work?

    Add the condition "Pick top/bottom" (under the sprite's z-order) to the overlap event to filter it down to just one.

    You might get more help if you made up a test Capx for people to add suggestions to. What your asking is a lot of work, try to make it easy to give you an answer.

  • Confirmed, Control-f4 closes tab and runs preview.

    (not continuous preview as holding shift does.)

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  • It is possible, but beyond me. Yann Managed, but he is one of the best math guys around here.

    Yann's maze game:

    http://www.scirra.com/arcade/addicting-rotary-games/483/cubemaze

  • Link to .capx file (required!):

    https://dl.dropboxusercontent.com/u/85412219/forumposts/fontrightjustifyerror.capx

    Steps to reproduce:

    1. Open the capx, note the word "right" has a T

    2. Preview

    3. Notice the T in Right gets cut off, no matter the space left

    Observed result:

    The T in "Right" gets cut off, no matter the space left.

    Work around is to add an extra character to get cut off.

    Expected result:

    Not losing the last letter.

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack:

    Windows 7

    Construct 2 version:

    r236 64bit

        

    Edit: if you add a character as a work around, it can't be a space, they are apparently trimmed.

    Also it seems to only happen with over 9 characters.

  • If you were wanting to see one on facebook:

    https://apps.facebook.com/puckedgame/

    I didn't require people to log in, so people can post high scores anonymously.

  • I do see what Keepee is saying, The sound is marked to come from the player, and the player is now on the other side, albeit upside down, the sound should still follow the description in the event. "Play audio at an object and track it's movement." (from the edit action window tooltip)

  • There seems to be a glitch where the tank would teleport a tank length to the side, and sometimes pop back again.

    Maybe I'm causing it?

  • They can click to sign up with other accounts like facebook, but it really makes a Clay.io account. It's not exactly what I was looking for from integrating with Facebook, but Austin says he is working on adding features like Zynga games have (like sharing required to get ahead in the game.)

    Part of the problem in the past was the browsers blocking the pop-ups. But He has solved most of those.

  • I use clay.io's plugin, it allows some basics, and he is working on adding more.

  • I use that when I suspect an event is firing too many times. I put a click sound in there, and I know to fix it, if it sounds like a motorboat.

  • ooh... <img src="smileys/smiley32.gif" border="0" align="middle" />

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Paradox

Member since 29 May, 2012

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